xornjs Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (2, 6, D:1) a +0 war axe (5, -4, D:1) a jackal skeleton (8, 0, D:1) a +3 dagger a goblin skeleton (8, 20, D:1) a +3 short sword of draining a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 20, D:1) a ball python corpse (skeletalised by now) (10, 20, D:1) a hobgoblin corpse (skeletalised by now) (11, -13, D:1) a +0 dagger (11, 1, D:1) a +0 dagger (23, 19, D:1) a frilled lizard corpse (skeletalised by now) (23, 20, D:1) a rat corpse (skeletalised by now) (37, 5, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) a +0 club 4 stones (38, 5, D:1) a ball python corpse (skeletalised by now) (38, 19, D:1) a bat corpse (skeletalised by now) (39, 6, D:1) a +0 dagger (48, 9, D:1) a +0 trident Level 2 of the Dungeon (2, 0, D:2) an adder corpse (3, -28, D:2) a +0 dagger a kobold corpse (4, -28, D:2) 9 gold pieces a +0 dagger (4, -26, D:2) a +0 rapier (19, -17, D:2) a frilled lizard corpse (60, -38, D:2) a +0 ring mail