xornjs Level 1 of the Dungeon (9, 38, D:1) a +0 falchion (10, 41, D:1) a +0 club (15, -5, D:1) a bat skeleton (15, 25, D:1) a rat corpse (skeletalised by now) (15, 26, D:1) a rat corpse (skeletalised by now) (15, 27, D:1) a +0 dagger of draining 4 stones (15, 33, D:1) a ball python corpse (skeletalised by now) (16, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, 0, D:1) a quokka skeleton (21, 22, D:1) a hobgoblin corpse (skeletalised by now) (23, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 36, D:1) a +0 club (43, 21, D:1) a +0 whip a kobold skeleton (45, 2, D:1) a +0 dagger a goblin skeleton (47, 0, D:1) a +0 short sword a kobold skeleton (63, 33, D:1) a +0 arbalest Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse a frilled lizard corpse (14, -2, D:2) a +2 mace of protection (14, 0, D:2) a quokka corpse (16, 0, D:2) a jackal corpse (18, 5, D:2) a +0 club