xornjs Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 whip (4, 2, D:1) a +0 long sword (5, 6, D:1) a +0 chain mail (10, 9, D:1) a bat skeleton (12, -22, D:1) a +0 spear (16, -29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -18, D:1) a rat skeleton (27, -33, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (31, -32, D:1) a quokka corpse (skeletalised by now) (36, 12, D:1) a hobgoblin skeleton (37, 13, D:1) a staff of alchemy (38, 8, D:1) a +0 club a goblin skeleton (38, 10, D:1) a +0 dagger (40, 6, D:1) a +0 dagger a goblin skeleton (41, -18, D:1) a +0 hand axe (44, -11, D:1) a +0 sling (45, -1, D:1) a ball python skeleton (46, -2, D:1) a bat skeleton Level 2 of the Dungeon (13, -6, D:2) an adder corpse (15, -9, D:2) a +0 club a gnoll corpse (15, -8, D:2) a +0 whip