xornjs Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (5, -3, D:1) a ball python skeleton (8, -1, D:1) a +0 dagger (9, 16, D:1) a +0 ring mail (23, -8, D:1) a goblin corpse (skeletalised by now) (23, 30, D:1) a jackal corpse (skeletalised by now) (26, 30, D:1) a jackal corpse (skeletalised by now) (33, 12, D:1) a rat skeleton (33, 15, D:1) a +0 club a kobold skeleton (41, -3, D:1) a +0 club (43, 31, D:1) a ball python skeleton (48, 26, D:1) a +0 club a goblin skeleton (49, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (1, -1, D:2) a rat skeleton (7, -1, D:2) a +0 scythe (7, 6, D:2) a +0 halberd a gnoll skeleton (9, -9, D:2) a +0 whip (11, 10, D:2) a +0 whip a +0 club a gnoll skeleton (12, -2, D:2) a +0 short sword (20, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -18, D:2) a +0 robe (26, -6, D:2) a bat corpse (skeletalised by now) (35, 9, D:2) a hobgoblin skeleton (38, -22, D:2) a +0 dagger (38, -6, D:2) a hobgoblin skeleton (43, -14, D:2) a +0 short sword (47, -5, D:2) a +0 short sword a kobold skeleton (48, 4, D:2) a +0 ring mail (49, -4, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of curing (4, -4, D:3) a +0 dagger an orc corpse (4, 1, D:3) a scroll of identify (6, -7, D:3) a +0 hand axe an orc corpse (7, -7, D:3) a +0 mace an orc corpse (9, -7, D:3) a +0 club a +0 leather armour (15, 36, D:3) a +0 quarterstaff (16, 6, D:3) a +0 club a goblin corpse (21, 2, D:3) a +0 dagger