xorb813 Level 1 of the Dungeon (0, 0, D:1) a staff of fire (5, 0, D:1) 6 poisoned darts (6, 0, D:1) an orb of pyromania (6, 11, D:1) a ball python corpse (skeletalised by now) (9, -18, D:1) a +0 club (9, 0, D:1) a +0 spear (11, 16, D:1) a bat corpse (skeletalised by now) (13, -7, D:1) a ball python corpse (skeletalised by now) (14, -7, D:1) a +0 dagger (28, -13, D:1) an orb of mesmerism (37, 15, D:1) a +0 ring mail (42, -18, D:1) a hobgoblin corpse (skeletalised by now) (44, -1, D:1) a +0 ring mail (44, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, 15, D:1) a jackal corpse (skeletalised by now) (44, 16, D:1) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (45, 0, D:1) a gecko talisman Level 2 of the Dungeon [Shop] Beasug's Antique Weapon Emporium the +7 quarterstaff of the Final Decision {flame, rElec rF- Will- Str+9} (1379 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Str+9: It affects your strength (+9). It cannot be enchanted further. the +8 great sword of Doors {flame, Will++ Stlth+} (1717 gold) Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (10 gold) a +0 dagger (42 gold) a +0 sling (31 gold) a +0 flail (73 gold) a +0 war axe (73 gold) a +0 war axe (73 gold) a +0 long sword (73 gold) a +2 morningstar of protection (403 gold) [Shop] Tuna's Weapon Shop a +0 dagger (22 gold) a +0 club (5 gold) a +4 glaive of protection (374 gold) a +0 orcbow (44 gold) the +9 battleaxe "Qyabrar" {freeze, rC+} (847 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 mace (33 gold) [Shop] Taejo's Assorted Antiques a sack of spiders (680 gold) a scroll of identify (34 gold) a scroll of amnesia (68 gold) a scroll of fear (68 gold) [Shop] Ubrolawn's Antique Armour Emporium a +1 ring mail of fire resistance (416 gold) a +2 robe of willpower (465 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 leather armour of cold resistance (234 gold) the +1 pair of gloves of Midnight {rC+ rN+ Int-2 Dex+2} (720 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 pair of boots (299 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 robe (23 gold) [Shop] Onytuf's Assorted Antiques a scroll of butterflies (218 gold) a scroll of revelation (172 gold) a scroll of teleportation (69 gold) a condenser vane (920 gold) a scroll of revelation (172 gold) a +0 falchion (69 gold) a potion of enlightenment (115 gold) a +0 dagger (46 gold) (3, 24, D:2) a bat corpse (skeletalised by now) (7, -1, D:2) 6 poisoned darts (10, 4, D:2) a +0 flail (10, 5, D:2) a +0 club a gnoll skeleton (11, 5, D:2) a +0 spear (14, 22, D:2) a +0 quarterstaff (17, -4, D:2) a +0 mace (18, 23, D:2) a +0 short sword (18, 33, D:2) a parchment of Freeze (20, 29, D:2) a ball python corpse (skeletalised by now) (22, 2, D:2) a quokka skeleton (38, 4, D:2) a frilled lizard skeleton (38, 5, D:2) a jackal skeleton (38, 6, D:2) a hobgoblin skeleton (38, 7, D:2) a +0 robe (40, 4, D:2) a +0 leather armour Level 3 of the Dungeon (29, -14, D:3) a hobgoblin corpse (skeletalised by now) (32, -30, D:3) a +0 whip (36, -15, D:3) a +0 dagger (43, -26, D:3) a +0 dagger a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton (43, -25, D:3) a +1 devious dagger a +0 mace a +0 animal skin a goblin skeleton (45, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (48, -19, D:3) a +0 club a +0 club (48, -18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 7, D:4) a +0 club a goblin corpse (2, 6, D:4) a +0 club a +0 ring mail an orc corpse (3, 6, D:4) a ribbon worm corpse (4, 8, D:4) a +0 devious rapier (12, 3, D:4) a +0 club a gnoll corpse (13, 2, D:4) a +0 dagger a goblin corpse (13, 4, D:4) a +0 flail a gnoll corpse (15, 3, D:4) a +0 spear a gnoll corpse Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (15, 25, D:5) a +0 mace (16, 14, D:5) a +0 dagger