xorb813 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 25, D:1) a ball python corpse (skeletalised by now) (6, -8, D:1) a frilled lizard corpse (skeletalised by now) (7, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -7, D:1) 4 javelins (10, 0, D:1) a quokka corpse (skeletalised by now) (10, 3, D:1) a rat corpse (skeletalised by now) (10, 15, D:1) a quokka skeleton (10, 37, D:1) a rat corpse (skeletalised by now) (11, 36, D:1) a hobgoblin corpse (skeletalised by now) (35, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, 34, D:1) a hobgoblin skeleton (38, 21, D:1) a bat corpse (skeletalised by now) (41, 36, D:1) a hobgoblin skeleton (41, 45, D:1) a +0 short sword (42, 21, D:1) a +0 short sword (44, 12, D:1) a +0 dagger (45, -3, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (50, 5, D:1) a +0 ring mail (55, 25, D:1) a +0 short sword (55, 34, D:1) a +0 dagger (55, 46, D:1) a quokka corpse (skeletalised by now) (57, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (23, -38, D:2) a +0 robe (26, -4, D:2) a quokka corpse (skeletalised by now) (37, -16, D:2) a jackal skeleton (37, 9, D:2) a jackal skeleton (39, -33, D:2) a rimehorn talisman (43, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -8, D:2) an orb of mesmerism (53, -37, D:2) a +0 dagger (55, -2, D:2) an adder corpse (skeletalised by now) (59, -37, D:2) a +0 dagger (60, -41, D:2) a +0 mace (69, -29, D:2) a +0 dagger 2 stones a jackal corpse (skeletalised by now) (70, 2, D:2) a +2 whip of electrocution a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear a +0 animal skin (0, 1, D:3) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (0, 3, D:3) a +0 dagger a +0 club a +0 dagger a +0 sling a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (8, -10, D:3) a +0 hand axe (13, -15, D:3) a spore talisman (13, -13, D:3) a quokka skeleton (13, -11, D:3) a +0 dagger a frilled lizard skeleton a rat skeleton (16, -14, D:3) a rat skeleton (16, -7, D:3) a rat skeleton (20, -4, D:3) a +4 long sword (23, -3, D:3) a +0 dagger a goblin skeleton (27, 4, D:3) a +0 dagger (27, 10, D:3) a +0 ring mail (34, -2, D:3) a hobgoblin skeleton (34, -1, D:3) a frilled lizard skeleton (46, -25, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 39, D:4) a +0 spear a gnoll corpse (skeletalised by now) (8, 40, D:4) a +0 whip a +0 spear a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, 41, D:4) an adder corpse (skeletalised by now) (9, 4, D:4) a +0 dagger (9, 40, D:4) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (14, 24, D:4) a hobgoblin skeleton (20, 2, D:4) a +0 scythe a +2 robe (23, 14, D:4) 2 flux baubles (25, 46, D:4) a quokka corpse (skeletalised by now) (36, 34, D:4) a +0 hand axe (39, 25, D:4) a hobgoblin skeleton (50, 24, D:4) a +0 pair of gloves (56, 27, D:4) a howler monkey skeleton (56, 30, D:4) a +0 ring mail (57, 25, D:4) a +0 dagger (57, 27, D:4) a +0 hand axe a +0 ring mail a +0 short sword (57, 30, D:4) a +0 leather armour (58, -6, D:4) a parchment of Call Imp Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 sling "Xofumpex" {elec, rPois rC+ Int+4} (4030 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the eel talisman "Zinasoqa" {rN+ Str+4} (5700 gold) [eel talisman] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the +1 ring mail of Henotheism {Dex+3} (2230 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet of Checkmate {Rampage rF- rN+++ Regen+ Str+3 Slay-4} (4050 gold) [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the +3 scale mail of Existentialism {rN+ MP+5} (4070 gold) rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +1 leather armour of Leliteaf {rElec rPois rN+} (2940 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. the +4 mace of Law {antimagic, rPois Will+} (4580 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the +0 robe of Ikucuh {Harm +Inv Will+ Stlth-} (1910 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Will+: It increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 ring mail "Earthly Heaven" {rElec rPois rF- Int-4} (680 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +12 spear of Curoraij {antimagic, rPois Dex+2} (8440 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +3 dagger of the Chewing Priest {devious, rCorr Int-2 Dex+4} (3380 gold) rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +10 dagger of the Five Scars {protect, rN+ Str+3} (6990 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the riddle talisman of Prudence {Str+5} (10350 gold) [riddle talisman] Str+5: It affects your strength (+5). the serpent talisman of Gozag's Wrath {+Inv rN+ Will+ Slay+6} (11370 gold) [serpent talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the amulet of Hospitality {Wildshape Int+3 Slay+3} (5590 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of the Pariah {rN++ Int-4 Dex+5} (3330 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). the +2 spear of Noxkaf {freeze, Dex+4} (3080 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 hand axe of the Tent {flame, Int+10} (5340 gold) Int+10: It affects your intelligence (+10). It cannot be enchanted further. the air staff "Soroewa" {*Slow Fly rElec Str+8 Summ Air} (5090 gold) [staff of air] *Slow: It may slow you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the +3 ring mail of Bad Feelings {*Slow Str+3 Slay+6} (5190 gold) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (0, 0, D:5) an orc skeleton (0, 1, D:5) an iguana corpse (skeletalised by now) (0, 2, D:5) a quokka corpse (skeletalised by now) (1, -1, D:5) a hound skeleton (4, -2, D:5) an orc skeleton (6, -27, D:5) a +0 mace a +0 leather armour a +0 dagger (6, -26, D:5) a +0 hand axe (6, -1, D:5) a water moccasin corpse (skeletalised by now) (7, -27, D:5) a +0 dagger a +0 ring mail a +0 club a +1 leather armour of fire resistance (10, -31, D:5) a +0 ring mail (13, -17, D:5) a +0 robe (15, -3, D:5) a +0 ring mail (19, 26, D:5) a +0 whip a +0 robe (28, -8, D:5) a water moccasin skeleton (28, -6, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (0, 14, D:6) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (6, 12, D:6) a +0 ring mail (10, 6, D:6) a +0 club (17, -7, D:6) an adder corpse (skeletalised by now) (19, 7, D:6) an orb of energy (20, -6, D:6) a parchment of Summon Small Mammal (20, 1, D:6) a +0 scale mail (20, 5, D:6) a +0 short sword (24, -13, D:6) an adder corpse (skeletalised by now) (27, -25, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (1, -12, D:7) 4 poisoned darts (17, -15, D:7) a black bear skeleton (17, 14, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (22, -15, D:7) the human skeleton of Prince Ribbit (34, -2, D:7) a +0 war axe a +0 robe (34, -1, D:7) a +0 robe (36, 3, D:7) a +0 war axe a +2 battleaxe a +0 robe a +0 robe (38, -20, D:7) a +0 arbalest (38, 9, D:7) a +0 whip an acid dragon skeleton (39, 7, D:7) a +0 morningstar an orc skeleton (40, 3, D:7) a +0 trident (40, 7, D:7) a +0 club a +0 ring mail (40, 8, D:7) a +0 dagger (40, 9, D:7) a +0 hand axe an orc skeleton (44, 4, D:7) a +0 war axe (46, 7, D:7) a +0 leather armour (48, -4, D:7) a +0 dagger a +0 robe a boomerang a +0 falchion an orc skeleton an orc skeleton (48, -3, D:7) a +0 trident Level 8 of the Dungeon (5, 11, D:8) a parchment of Freeze (17, 11, D:8) a +0 scale mail of command (20, -5, D:8) a +0 short sword 3 poisoned darts a kobold skeleton (20, -4, D:8) a +0 dagger 3 stones a yak skeleton a howler monkey skeleton (21, -5, D:8) a +0 whip (27, 3, D:8) 17 gold pieces (27, 7, D:8) 11 gold pieces (28, 3, D:8) a scroll of immolation (28, 4, D:8) a scroll of identify (28, 5, D:8) 9 gold pieces (28, 6, D:8) a scroll of identify (28, 7, D:8) a +0 scale mail (33, 1, D:8) a scroll of brand weapon (34, 9, D:8) a +0 club (38, -5, D:8) a +0 trident (47, 5, D:8) a +0 flail (47, 6, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 9 of the Dungeon (4, 3, D:9) a +0 orcbow (15, 5, D:9) a +0 ring mail a +0 long sword (22, -8, D:9) a +2 dagger of protection (still there?) a +0 robe (still there?) an orc corpse (still there?) a killer bee corpse (still there?) (23, -9, D:9) a killer bee corpse (24, 9, D:9) an inkwell talisman