xorb813 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -9, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (1, 0, D:1) a +0 club (2, -3, D:1) a +0 dagger (2, 12, D:1) a hobgoblin skeleton (5, -4, D:1) a +0 short sword a quokka corpse (skeletalised by now) (8, -19, D:1) a +0 robe (10, 25, D:1) a rat skeleton (12, 13, D:1) 3 poisoned darts (13, 23, D:1) a +0 club a goblin skeleton (22, -17, D:1) a hobgoblin corpse (skeletalised by now) (30, -8, D:1) a bat skeleton (31, -9, D:1) a +0 dagger a goblin skeleton (32, -24, D:1) a +0 flail Level 2 of the Dungeon (1, -2, D:2) a +0 mace (4, 17, D:2) a +0 dagger (6, 14, D:2) a ball python skeleton (8, 2, D:2) a +0 dagger (19, -26, D:2) 4 stones a +0 club a kobold skeleton (20, -26, D:2) 4 atropa-tipped darts (23, -5, D:2) a ball python skeleton (26, -8, D:2) 2 stones a +0 whip (26, -2, D:2) 4 large rocks (26, 16, D:2) a bat skeleton (38, -9, D:2) a bat skeleton (40, -26, D:2) 4 stones a +0 dagger a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a staff of earth (4, 5, D:3) a dart slug corpse (11, -4, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 22, D:3) a +0 robe (18, 15, D:3) an adder skeleton (18, 16, D:3) a rat skeleton (37, 11, D:3) a quokka skeleton (49, -3, D:3) the quill talisman "Innyit" {rF+ Int+3 Dex+2} [quill talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Level 4 of the Dungeon (7, 4, D:4) a +0 club a +0 whip a hobgoblin corpse an orc corpse (7, 5, D:4) a +0 trident of flaming (still there?) a boomerang (still there?)