Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 2100307656175079198 1002 xorb813 the Shield-Bearer (level 8, -12/67 HPs) Began as a Gnoll Fighter on Mar 7, 2026. Was an Initiate of the Shining One. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 5 of the Dungeon. The game lasted 00:02:40 (4288 turns). xorb813 the Shield-Bearer (Gnoll Fighter) Turns: 4288, Time: 00:02:41 Health: -12/67 AC: 14 Str: 19 XL: 8 Next: 20% Magic: 21/21 EV: 9 Int: 12 God: the Shining One [......] Gold: 293 SH: 5 Dex: 11 Spells: 13/13 levels left rFire . . . (100%) a - +0 war axe rCold + + . (33%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois + (33%) e - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) k - +0 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth + j - ring "Xeinith" {rPois rC++ MP+9 Int+5} HPRegen 0.31/turn d - +4 ring of protection MPRegen 0.17/turn %: no passive effects @: glowing A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 293 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 helmet of light (worn) h - the +0 leather armour of the Postmodern Towns {rC+ Int+3 Slay-6 SInv} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. It cannot be enchanted further. k - a +0 pair of gloves of stealth (worn) Jewellery d - a +4 ring of protection (worn) f - a ring of protection from cold g - an amulet of chemistry i - a ring of willpower j - the ring "Xeinith" (worn) {rPois rC++ MP+9 Int+5} (You found it on level 4 of the Dungeon) [ring of magical power] rPois: It protects you from poison. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). Scrolls c - a scroll of poison {unknown} d - a scroll of teleportation {unknown} e - a scroll of torment {unknown} h - 2 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} n - a scroll of summoning {unknown} Potions m - 2 potions of might f - a potion of haste {unknown} j - a potion of invisibility {unknown} k - 2 potions of curing {unknown} o - a potion of heal wounds {unknown} Skills: + Level 7.3 Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 5.6 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 7.3 Armour + Level 3.1 Dodging + Level 3.1 Stealth + Level 7.3 Shields + Level 3.1 Unarmed Combat + Level 3.1 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 3.4 Invocations + Level 3.1 Evocations + Level 2.8 Shapeshifting You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 28% 1 Soul Splinter Necr 28% N/A 28% 1 Searing Ray Conj 14% 2d5 38% 2 Passwall Erth 7% N/A 63% 3 Lee's Rapid Deconstruct Erth 3% 3d5* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 ( Portals: Sewer: D:5 Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ogre! You bite the ogre, but do no damage. The ogre is heavily wounded. You hit the adder. You kill the adder! You hit the ribbon worm. The ogre hits you with a +0 giant club! The ribbon worm barely misses you. You hit the ogre but do no damage. Your bite misses the ogre. The ogre is heavily wounded. You hit the ribbon worm. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ogre closely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You are no longer corroded. You enter the shallow water. Moving in this stuff is going to be slow. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You disentangle yourself. The ribbon worm splashes around in the water. x3 The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! You die... #..).<....#... ............. # ##.####.#.######...#.......# # .. ..#.# #...#.......# # ..# ###.# #..?#.......# # #. #.######...#.....!. # # ###................ # ....#######.....######## #.#~~~~~#............. #.#~~@Ow.....#.###.... ....#~~~~~#......# #)### ##..#######.....## #.# #......$......:# ∆... ###....##......# .... ####..#####.###..... ##. #.# #..... # ∆).# #...... You could see an ogre and a ribbon worm (catching breath). Vanquished Creatures A steam dragon (D:3) A kobold geomancer (D:5) 2 ogres (D:4) A centaur (D:5) A phantom (D:4) A scorpion (D:5) An orc priest (D:4) 2 jellies 5 orc wizards (D:4) Robin (D:2) 4 gnolls (D:5) 5 adders 2 ufetubi (D:4) A ribbon worm (D:2) 2 dart slugs 8 orcs (D:4) 10 endoplasms 9 hobgoblins 12 jackals A quokka (D:1) 8 ball pythons 4 bats 4 frilled lizards 14 goblins 3 kobolds A rat (D:3) 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xorb813 the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 77 | D:1 | Found Deimnafi's Antique Weapon Shop. 127 | D:1 | Reached XP level 2. HP: 27/29 MP: 2/2 719 | D:2 | Reached XP level 3. HP: 16/35 MP: 3/3 986 | D:2 | Reached skill level 1 in Invocations 1034 | D:2 | Encountered Robin 1075 | D:2 | Killed Robin 1076 | D:2 | Reached skill level 1 in Short Blades 1076 | D:2 | Reached skill level 1 in Long Blades 1076 | D:2 | Reached skill level 1 in Maces & Flails 1076 | D:2 | Reached skill level 1 in Polearms 1076 | D:2 | Reached skill level 1 in Staves 1076 | D:2 | Reached skill level 1 in Ranged Weapons 1076 | D:2 | Reached skill level 1 in Throwing 1076 | D:2 | Reached skill level 1 in Dodging 1076 | D:2 | Reached skill level 1 in Stealth 1076 | D:2 | Reached skill level 1 in Unarmed Combat 1076 | D:2 | Reached skill level 1 in Spellcasting 1076 | D:2 | Reached skill level 1 in Evocations 1166 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/5 1190 | D:2 | Reached skill level 1 in Shapeshifting 1992 | D:3 | Encountered a steam dragon 1996 | D:3 | Reached skill level 1 in Conjurations 1996 | D:3 | Reached skill level 1 in Hexes 1996 | D:3 | Reached skill level 1 in Summonings 1996 | D:3 | Reached skill level 1 in Necromancy 1996 | D:3 | Reached skill level 1 in Translocations 1996 | D:3 | Reached skill level 1 in Forgecraft 1996 | D:3 | Reached skill level 1 in Fire Magic 1996 | D:3 | Reached skill level 1 in Ice Magic 1996 | D:3 | Reached skill level 1 in Air Magic 1996 | D:3 | Reached skill level 1 in Earth Magic 1996 | D:3 | Reached skill level 1 in Alchemy 2006 | D:3 | Killed a steam dragon 2007 | D:3 | Reached XP level 5. HP: 12/47 MP: 5/7 2463 | D:3 | Identified the +0 leather armour of the Postmodern Towns | {rC+ Int+3 Slay-6 SInv} 2830 | D:4 | Identified the ring "Xeinith" {rPois rC++ MP+9 Int+5} 2895 | D:4 | Reached XP level 6. HP: 53/53 MP: 7/8 2968 | D:4 | Found a radiant altar of Vehumet. 3005 | D:4 | Reached skill level 5 in Axes 3768 | D:4 | Reached XP level 7. HP: 60/60 MP: 10/10 3956 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3973 | D:4 | Found a shimmering blue altar of Sif Muna. 3987 | D:4 | Found a radiant altar of Vehumet. 4136 | D:5 | Entered Level 5 of the Dungeon 4155 | D:5 | Found a staircase to the Ecumenical Temple. 4155 | D:5 | Found a statue of an orb of fire. 4156 | D:5 | Found a statue of an orb of fire. 4166 | Temple | Entered the Ecumenical Temple 4171 | Temple | Became a worshipper of the Shining One 4231 | D:5 | Found the +6 shillelagh "Devastator" {shatter} 4257 | D:5 | Reached XP level 8. HP: 58/67 MP: 12/12 4270 | D:5 | Found a glowing drain. 4288 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, serial_shops, shop, wad_floor_pattern_untrapped, fountainhead D:2: layout_basic, uniq_robin D:3: layout_loops_ring D:4: layout_layer_cave, palyth_temple_overflow_mages, kennysheep_small_circle, hangedman_abyss_or_decor_passed, wad_orctagon D:5: layout_basic, minmay_temple_entry_hall, gup_sewer_entry_glass, uniq_duvessa Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Invocations | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Polearms | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Ranged Weapons | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Dodging | 1 2 3 | 3.1 Stealth | 1 2 3 | 3.1 Unarmed Combat | 1 2 3 | 3.1 Spellcasting | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.1 Shapeshifting | 1 2 | 2.8 Conjurations | 1 2 | 2.5 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Forgecraft | 1 2 | 2.5 Fire Magic | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Alchemy | 1 2 | 2.5 Axes | 5 | 5.6 Fighting | 7 | 7.3 Armour | 7 | 7.3 Shields | 7 | 7.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 120 | 108 | 67 || 295 Melee: War axe | 142 | 131 | 86 || 359 Bite | 6 | 10 | 12 || 28 Drink: Might | | 1 | || 1 Armour: Scale mail | 95 | 90 | 63 || 248 Dodge: Dodged | 51 | 62 | 38 || 151 Block: Buckler | 39 | 25 | 27 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4375 | 4204 | 171 | 147 | 3327 | 6 | 729.2 | Dungeon | 4364 | 4193 | 171 | 147 | 3327 | 5 | 872.8 | Temple | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1507 daAuts D:2: 1072 daAuts D:3: 910 daAuts D:1: 719 daAuts D:5: 154 daAuts Temple: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ the Shining One | 0 | 42473 | 15 | 3 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: the Shining One Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Seen Monster | 0 | 0 | 4 || 4 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Seen Monster | 0 | 0 | 12 || 12 ----------------------+-------+-------+-------++-------