xorb813 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (6, -30, D:1) a +0 dagger 4 stones (19, -13, D:1) a bat skeleton (24, -24, D:1) a +0 club (34, 9, D:1) a bat corpse (skeletalised by now) (41, -9, D:1) a frilled lizard skeleton (45, -18, D:1) a +0 club (46, -17, D:1) a ball python skeleton (57, -36, D:1) a +0 dagger Level 2 of the Dungeon (6, -2, D:2) an adder corpse (skeletalised by now) (15, -16, D:2) a ball python skeleton (20, -3, D:2) a +0 whip a kobold skeleton (23, -6, D:2) a +0 spear (39, -17, D:2) a quokka skeleton (49, -1, D:2) a hobgoblin skeleton (51, -12, D:2) an adder corpse (skeletalised by now) (70, 2, D:2) a +0 leather armour Level 3 of the Dungeon (22, -18, D:3) a +0 club a goblin skeleton (28, -5, D:3) a bat skeleton (37, -28, D:3) a quokka skeleton (38, 5, D:3) a +0 hand axe (41, -41, D:3) a ball python corpse (skeletalised by now) (42, -39, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, -51, D:3) a +0 spear (53, -21, D:3) a +0 short sword a kobold skeleton (62, -32, D:3) a +0 robe (70, -26, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Relaj's Assorted Antiques the +7 sling of Woacudip {heavy, Will++} (1526 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 spear (78 gold) a scroll of noise (26 gold) a +0 robe (23 gold) a scroll of identify (52 gold) a scroll of enchant armour (195 gold) a scroll of identify (52 gold) a fortress talisman (390 gold) (0, 0, D:4) a +0 scythe a +0 robe (0, 2, D:4) a +0 scimitar (2, 27, D:4) a +0 whip (6, 14, D:4) a +0 club (7, 13, D:4) a ball python skeleton (7, 16, D:4) a quokka skeleton (7, 42, D:4) a +0 hammer (8, 39, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (22, 27, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (23, -5, D:4) a +0 hand axe (25, 13, D:4) a +0 short sword (34, 8, D:4) a black bear corpse (skeletalised by now) (49, 42, D:4) a +0 whip a kobold corpse (skeletalised by now) (55, 17, D:4) a scarab talisman Level 5 of the Dungeon (6, 11, D:5) a +0 pair of boots (9, -10, D:5) an adder skeleton (10, -12, D:5) a +0 spear (17, 6, D:5) a +0 giant club (18, 17, D:5) a +0 rapier (18, 31, D:5) a parchment of Magic Dart (20, 20, D:5) a quokka corpse (skeletalised by now) (21, -28, D:5) a +0 long sword (22, 16, D:5) a +0 robe (31, 15, D:5) an orb of pyromania (36, 32, D:5) a +0 ring mail (58, 28, D:5) a +0 club (64, -18, D:5) a +2 vampiric dagger Level 6 of the Dungeon (0, 0, D:6) a +3 great sword a +0 robe (1, 1, D:6) a +2 scimitar a +0 robe (3, 1, D:6) a +1 whip of flaming (8, 7, D:6) a water moccasin corpse (14, 10, D:6) a black bear corpse (15, 7, D:6) a black bear corpse