xorb813 Level 1 of the Dungeon [Shop] Aqeam's Jewellery Emporium a ring of protection from cold (unknown) (300 gold) a +6 ring of strength (unknown) (432 gold) an amulet of regeneration (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) a ring of see invisible (180 gold) a +5 ring of evasion (unknown) (432 gold) a ring of ice (unknown) (300 gold) [Shop] Cegu's Weapon Boutique a +0 sling (16 gold) a +0 dagger (22 gold) a +0 club (11 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 3 stones (3 gold) 4 boomerangs (88 gold) a +0 spectral giant spiked club (73 gold) a +0 dagger (22 gold) a +0 mace (33 gold) (1, 43, D:1) a hobgoblin corpse (skeletalised by now) (6, 10, D:1) a quokka corpse (skeletalised by now) (6, 39, D:1) a +0 hand axe (7, 7, D:1) a ball python corpse (skeletalised by now) (9, 15, D:1) 9 stones (19, 7, D:1) a bat skeleton (28, 40, D:1) a stone (43, 5, D:1) a +0 dagger a kobold skeleton (50, 51, D:1) a +0 ring mail (54, 37, D:1) a bat corpse (skeletalised by now) (59, 39, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 22, D:2) a rat skeleton (8, -11, D:2) a +0 war axe (10, 9, D:2) a frilled lizard skeleton (11, -12, D:2) a +0 scale mail (24, 9, D:2) a hobgoblin corpse (skeletalised by now) (39, 9, D:2) 3 stones (45, -1, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xyjui's Jewellery Emporium the ring of Ehuaco {rC+ Will- AC+4 Int+5} (563 gold) [ring of protection] rC+: It protects you from cold. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). the ring "Qoodi" {^Contam rN+++ rCorr AC+4 Stlth-} (626 gold) [ring of protection] ^Contam: It causes magical contamination when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Stlth-: It makes you less stealthy. an amulet of the acrobat (300 gold) a +6 ring of strength (unknown) (360 gold) a ring of willpower (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) (0, 0, D:3) 13 gold pieces (1, 1, D:3) a scroll of identify (2, 2, D:3) 4 gold pieces (2, 17, D:3) a +0 dagger a hobgoblin skeleton a hobgoblin skeleton (9, 27, D:3) a +0 dagger a goblin skeleton (10, -3, D:3) a +0 flail (18, 30, D:3) a quokka skeleton (21, 1, D:3) a +0 dagger 4 stones a kobold skeleton (30, 29, D:3) a staff of air (31, 57, D:3) a +0 trident (36, 31, D:3) a +0 club 2 stones (37, 29, D:3) a frilled lizard corpse (skeletalised by now) (41, 30, D:3) a +2 scale mail of cold resistance (43, 8, D:3) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (44, 35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (46, 30, D:3) a +0 trident (47, 52, D:3) a rat corpse (skeletalised by now) (48, 29, D:3) a +0 whip (50, 33, D:3) a +0 mace an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +2 barding (2, 15, D:4) a +0 leather armour a +0 mace (12, 7, D:4) the serpent talisman "Jaimanu" {rF+ MP+6} [serpent talisman] rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). (19, 13, D:4) 9 stones (20, -2, D:4) a +0 club a goblin skeleton (21, 0, D:4) a +0 whip (27, 35, D:4) a +0 short sword (28, 3, D:4) a +0 dagger (28, 5, D:4) 2 stones (29, 11, D:4) a +0 club a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) (31, 11, D:4) a +0 flail (40, 17, D:4) a +0 leather armour (50, 17, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 9 stones (3, -10, D:5) the +2 robe "Pelanab" {^Contam Will+ Str+3 Dex+3} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (7, -17, D:5) a hound corpse (skeletalised by now) (10, -23, D:5) a +0 spear (12, 13, D:5) a +0 war axe an orc corpse (skeletalised by now) (13, 12, D:5) a +0 short sword (15, 5, D:5) a +0 rapier a +2 leather armour of willpower (16, -32, D:5) a +0 spear a gnoll corpse (skeletalised by now) (16, 14, D:5) a +0 ring mail (17, 9, D:5) a +0 falchion a +0 leather armour an orc skeleton (22, -30, D:5) a +0 spear (22, -29, D:5) a +0 spear (23, -25, D:5) a +1 heavy spear a +0 scale mail a gnoll skeleton (24, -25, D:5) a +0 flail a gnoll skeleton (30, -21, D:5) a +0 giant club (30, 1, D:5) a +0 ring mail (40, 23, D:5) a +0 whip (43, -11, D:5) a +0 whip (51, -7, D:5) a +2 whip of electrocution a gnoll skeleton (51, 23, D:5) a +0 whip a +4 spear a gnoll corpse (skeletalised by now) (52, -7, D:5) a +0 spear a +0 whip (52, 23, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (4, -4, D:6) an adder corpse (11, -4, D:6) a +0 club a +0 leather armour a +0 spear a gnoll corpse (12, -4, D:6) a +0 whip a +0 leather armour a howler monkey corpse (13, -4, D:6) a +0 club a bullfrog corpse (18, -1, D:6) a +1 dagger of venom (24, 5, D:6) a +0 leather armour (25, -1, D:6) a +0 orcbow a centaur corpse (26, -5, D:6) a +0 rapier (26, 7, D:6) a book of Callings (31, 7, D:6) 13 gold pieces