xorb813 Level 1 of the Dungeon [Shop] Hunaru Ythy's Weapon Boutique a +0 sling (19 gold) the +4 arbalest of Fulekk {freeze, +Blink rPois Int-4} (492 gold) +Blink: It lets you blink. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). a +0 sling (19 gold) a +0 dagger (26 gold) a +2 longbow of freezing (308 gold) the +7 mace of Dim Light {flame, *Rage +Blink rElec rC+++} (1225 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. a +0 hand axe (39 gold) the +6 dagger "Regydieli" {venom, Dex+3} (594 gold) Dex+3: It affects your dexterity (+3). a +0 spear (39 gold) 6 stones (7 gold) (0, 0, D:1) 7 stones (2, 4, D:1) an amulet of faith (4, 8, D:1) a ball python corpse (skeletalised by now) (8, 10, D:1) 3 stones (11, 6, D:1) a ball python skeleton (11, 12, D:1) a quokka corpse (skeletalised by now) (14, -3, D:1) a +0 chain mail (16, 2, D:1) a ball python skeleton (18, 10, D:1) 3 stones (33, 38, D:1) a +0 short sword (41, 24, D:1) a +0 club a kobold skeleton (42, 1, D:1) a +0 short sword (46, 28, D:1) 9 stones (49, 7, D:1) a +0 dagger (66, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 11, D:2) a +0 chain mail (2, 2, D:2) a bat corpse (skeletalised by now) (4, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, 16, D:2) a +0 leather armour (9, 4, D:2) a +0 club (13, 8, D:2) a +0 leather armour (15, -2, D:2) a +0 club (15, -1, D:2) an adder corpse (skeletalised by now) (16, -1, D:2) a rat corpse (skeletalised by now) (18, -5, D:2) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (25, -2, D:2) a hobgoblin corpse (skeletalised by now) (28, 7, D:2) a ball python skeleton (29, 12, D:2) a +0 whip a stone a +0 robe a kobold corpse (skeletalised by now) (31, 16, D:2) a ball python skeleton (36, 3, D:2) a +0 leather armour (38, 17, D:2) the +8 sling of Impermanence {drain, rN+ MP+8 Int+2} rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Int+2: It affects your intelligence (+2). Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 6, D:3) 4 poisoned darts (2, -21, D:3) a rat corpse (skeletalised by now) (2, 9, D:3) a +0 ring mail (6, -30, D:3) 3 stones (6, -4, D:3) a +0 dagger (8, -8, D:3) a +0 leather armour (9, -6, D:3) a +0 club (12, -13, D:3) a beast talisman (12, 5, D:3) a +0 club (16, -6, D:3) a +0 plate armour (19, -33, D:3) a +0 robe (21, -19, D:3) a +0 dagger an orc skeleton (22, -28, D:3) a +0 chain mail (25, 4, D:3) a bat corpse (skeletalised by now) (29, -38, D:3) 4 stones (53, -7, D:3) a +0 club (53, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 sling of electrocution (2, 1, D:4) 4 boomerangs (8, 7, D:4) 5 stones (11, 3, D:4) a +0 trident (12, 22, D:4) a +0 club (13, 3, D:4) 8 stones (13, 6, D:4) 9 stones (14, -5, D:4) a ball python corpse (skeletalised by now) (15, 14, D:4) an adder skeleton (36, 8, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (38, 25, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 spear a gnoll corpse (skeletalised by now) (2, 1, D:5) a +0 flail a +0 robe a gnoll corpse (skeletalised by now) (4, 4, D:5) a +0 spear (13, 43, D:5) the +2 robe "Nifoec" {Harm Int+3 SInv} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (21, 3, D:5) a +0 shortbow (29, 13, D:5) a +0 robe (44, 14, D:5) a +0 whip (47, -2, D:5) a +0 flail the Ecumenical Temple