xogoto Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -16, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, 5, D:1) a +0 club (7, 16, D:1) a rat corpse (skeletalised by now) (12, -16, D:1) a +0 sling (13, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 3, D:1) a +0 ring mail (22, 0, D:1) a +0 dagger (25, 5, D:1) a +0 dagger a kobold skeleton (26, 3, D:1) a +0 robe (26, 6, D:1) a +0 dagger 3 stones (30, -6, D:1) 11 gold pieces (30, 3, D:1) a +0 leather armour (32, -10, D:1) a +0 club (43, 24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, 11, D:2) an adder corpse (skeletalised by now) (18, -12, D:2) a hobgoblin skeleton (30, -26, D:2) a +0 hand axe (36, -26, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (45, 27, D:2) a parchment of Searing Ray (49, -22, D:2) a hobgoblin skeleton (64, -15, D:2) a +0 lajatang Level 3 of the Dungeon (6, 34, D:3) a +0 whip of electrocution (7, -9, D:3) a bat corpse (skeletalised by now) (19, -9, D:3) a +0 robe (39, 36, D:3) the +4 short sword "Fediomm" {holy, rC- Str+3 Int+5} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -3, D:4) a +0 dagger 7 poisoned darts (6, 10, D:4) a +0 club (14, 6, D:4) an adder corpse (17, 2, D:4) a +1 long sword of valour (21, 4, D:4) a +0 hand axe (21, 6, D:4) a +0 falchion an orc corpse (23, 6, D:4) a +0 club a +0 ring mail (26, 2, D:4) the +3 leather armour of Existentialism {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further.