Dungeon Crawl Stone Soup version 0.34-a0-2097-gc69c41b5cd (webtiles) character file. Game seed: 15909868762424929149 57 xogoto the Shooter (level 4, 0/26 HPs) Began as a Kobold Hunter on Jan 25, 2026. Constricted to death by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1429 turns). xogoto the Shooter (Kobold Hunter) Turns: 1429, Time: 00:01:27 Health: 0/26 AC: 3 Str: 8 XL: 4 Next: 18% Magic: 4/4 EV: 3 Int: 10 God: Gold: 90 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 14 poisoned darts Armour b - a +0 leather armour (worn) e - a +0 plate armour Jewellery d - a ring of resist corrosion Talismans f - a quill talisman Scrolls k - a scroll of identify {unknown} c - a scroll of noise {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} Skills: - Level 2.1 Fighting + Level 7.2 Ranged Weapons - Level 2.4 Dodging - Level 1.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Magic Dart Conj 0% 1d3 50% 1 Slow Hex 0% N/A 50% 1 Summon Forest Summ/Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. x2 There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. You encounter a ball python. You encounter an endoplasm. The gnoll barely misses you. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. There are monsters nearby! You shoot an arrow. The arrow closely misses the ball python. The ball python barely misses you. x2 The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python closely misses you. The ball python attacks as it pursues you! The ball python misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... .# ##......J. .### ##..... ...# ##...#####. ##.# #..J....... ##.# ####.#.#..#.... ##.## #.......J....... ##..# #....##.j.j..... ###.# #....##>#S...... # #.# #....#..#.@..... ###.###....#.##....... .##..........####.........# .....############.#...##..##. .###..# #...........##..... .# ##.# ............)....#.. .# #b# ..........†.>†...#..### .. #.# .............#......... #b# ......>......#......... You could see 2 gnolls, an endoplasm and a ball python. Vanquished Creatures 2 adders (D:2) 4 dart slugs 5 hobgoblins 5 jackals (D:2) 4 quokkas 2 ball pythons (D:1) A bat (D:2) 5 endoplasms A frilled lizard (D:1) 2 goblins 2 kobolds (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xogoto the Kobold Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 267 | D:1 | Reached skill level 6 in Ranged Weapons 524 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 1205 | D:2 | Reached skill level 7 in Ranged Weapons 1372 | D:2 | Reached XP level 4. HP: 25/26 MP: 4/4 1429 | D:2 | HP: 1/26 [gnoll/+0 spear (1)] 1429 | D:2 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_rooms, minmay_rat_hole Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.2 Fighting | | 2.1 Dodging | | 2.4 Stealth | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 81 | 10 || 91 Read: Butterflies | 1 | || 1 Armour: Leather armour | 22 | 14 || 36 Dodge: Dodged | 24 | 7 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1444 | 1274 | 170 | 70 | 981 | 2 | 722.0 | Dungeon | 1444 | 1274 | 170 | 70 | 981 | 2 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1113 daAuts D:2: 331 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+