Tutorial DCSS version 0.32-a0-1990-g28c56dd285 (webtiles) character file. xiaowujs1111 the Trooper(Human Fighter) Turns: 179, Time: 00:05:21 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow Missiles d - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 3.2 Armour + Level 2.0 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History e - a +0 shortbow Attack: -) Nothing wielded Press: ? - help, Dir - move target You swing at nothing. The training dummy throws a stone. The stone closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target You swing at nothing. You enter the shallow water. Moving in this stuff is going to be slow. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy but does no damage. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang completely misses the training dummy. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy but does no damage. The training dummy throws a stone. The stone barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - training dummy Aim: a training dummy, quivering stones (98% to hit and 100% to hit with your off-hand punch) Your weapon can't reach that far! Okay, then. ######### #.......## #..<...... #.......## ##### ######### ....### ## ##....#### ##. #≈≈...≈≈≈## #.. #≈≈§.@≈I≈≈# #.~ #≈w≈..≈≈≈## #.~ #≈≈≈.~≈### #.~ ##≈#.### #.. ###.# ##. #.## ## ##.# #.## ##.### # You can see worm and a training dummy. Vanquished Creatures A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xiaowujs1111 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 72 | D:1 | Noticed a wyvern Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 24 Throw: Boomerang || 4 Armour: Robe || 21 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 91 | 87 | 5 | 0 | 2 | 89.0 | Dungeon | 178 | 91 | 87 | 5 | 0 | 2 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts D:2: 61 daAuts