Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 15569124598071204456 30 xeon the Sneak (level 3, 0/19 HPs) Began as a Vine Stalker Brigand on Oct 25, 2026. Slain by Sigmund ... wielding a +0 scythe of freezing (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (996 turns). xeon the Sneak (Vine Stalker Brigand) Turns: 996, Time: 00:01:54 Health: 0/19 AC: 10 Str: 15 XL: 3 Next: 18% Magic: 0/4 EV: 11 Int: 11 God: Gold: 109 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) h - +1 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of wildshape Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: under a protective aura, studying Throwing A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +2 dagger g - a +0 dagger of venom h - a +1 dagger of protection (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery f - an amulet of wildshape (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} l - 2 scrolls of identify {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} j - a potion of might {unknown} k - a potion of attraction {unknown} Skills: * Level 2.3 Fighting * Level 2.4 Short Blades - Level 1.7 Throwing + Level 1.1 Dodging + Level 5.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 34% 1 Blink Tloc 0% N/A 47% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! You see here a +0 club. You now have 109 gold pieces (gained 11). There is a stone staircase leading up here. You open the door. There is an open door here. You encounter Sigmund the Dreaded. He is wielding a +0 scythe of freezing. Sigmund casts a spell at you. The magic dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund hits you with a +0 scythe of freezing! Sigmund freezes you. You hit Sigmund. Your weapon exudes an aura of protection. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe of freezing! You die... Sigmund begins carving another notch in his scythe. # #. #.########## ## #..@@...... #.# #.#.###.#######. #.. #....#.## ##.# #...# . .... #...# .##. .... #...# ..... #..# #...# ##..#.>###... #...# #.[###..##.## ##...#####...#......#. You could see Sigmund (@). Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms 3 hobgoblins 5 ball pythons (D:1) 4 bats (D:1) 5 frilled lizards 3 goblins 4 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon the Vine Stalker Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 209 | D:1 | Reached skill level 1 in Dodging 339 | D:1 | Reached skill level 5 in Stealth 837 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 858 | D:2 | Found a blossoming altar of Fedhas. 993 | D:2 | Encountered Sigmund 996 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, dk_noncrumbling_2 D:2: layout_loops_cross, basic_altar, grunt_ministairs_8, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.3 Short Blades | 2 | 2.4 Throwing | 1 | 1.7 Stealth | 4 5 | 5.0 Dodging | 1 | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Dagger || 67 Bite || 13 Stab: Sleeping || 13 Distracted || 1 Armour: Robe || 46 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 961 | 27 | 0 | 776 | 2 | 494.0 | Dungeon | 988 | 961 | 27 | 0 | 776 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 851 daAuts D:2: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+