xeon Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 18, D:1) a +0 whip a +0 short sword a stone a quokka corpse (skeletalised by now) (3, 6, D:1) a staff of alchemy (unseen) (8, 10, D:1) a +2 vampiric whip a jackal corpse (skeletalised by now) (18, 25, D:1) a rat corpse (skeletalised by now) (18, 27, D:1) a +2 dagger of draining a goblin corpse (skeletalised by now) (20, 15, D:1) a jackal skeleton a bat skeleton a jackal skeleton a jackal skeleton (29, 34, D:1) a +0 dagger a jackal skeleton a goblin skeleton (30, 33, D:1) a jackal skeleton (30, 34, D:1) a jackal skeleton (34, 17, D:1) a +0 scale mail (37, 23, D:1) a +0 dagger (37, 24, D:1) a +0 dagger a kobold skeleton (37, 35, D:1) a +0 leather armour (38, 19, D:1) a +0 club (38, 20, D:1) a +0 dagger a goblin skeleton (38, 21, D:1) a +0 dagger a bat skeleton (39, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 whip a gnoll corpse (5, 0, D:2) a throwing net (16, 0, D:2) 6 stones (22, 2, D:2) an adder corpse (skeletalised by now) (23, -9, D:2) a rat corpse (24, -5, D:2) a giant cockroach corpse (24, -3, D:2) a hobgoblin corpse (24, -2, D:2) a +0 club a goblin corpse (35, -11, D:2) a giant cockroach corpse