xcvbf1452 Level 1 of the Dungeon (3, 37, D:1) a +0 short sword (5, 41, D:1) an inkwell talisman (7, 36, D:1) a +0 leather armour (10, 23, D:1) a hobgoblin corpse (skeletalised by now) (13, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 2, D:1) a +0 short sword (21, 9, D:1) a +1 mace of protection (23, 3, D:1) a ball python corpse (skeletalised by now) (23, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 21, D:1) a +0 dagger a goblin skeleton (26, 8, D:1) a +0 dagger {Agam} a kobold corpse (skeletalised by now) (27, 6, D:1) a +0 club a rat corpse (skeletalised by now) (27, 7, D:1) a rat corpse (skeletalised by now) (27, 21, D:1) a +0 short sword (27, 22, D:1) a frilled lizard skeleton (28, 6, D:1) a +0 short sword (29, 46, D:1) a hobgoblin corpse (skeletalised by now) (31, 44, D:1) a jackal corpse (skeletalised by now) (33, 22, D:1) a bat corpse (skeletalised by now) (34, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, -2, D:2) an adder skeleton (12, -1, D:2) a rat corpse (skeletalised by now) (15, -9, D:2) an adder skeleton (16, -35, D:2) a +0 robe (23, -39, D:2) a hobgoblin corpse (skeletalised by now) (27, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -24, D:2) a +0 robe (33, 7, D:2) a +0 helmet (37, -32, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (37, -30, D:2) an adder corpse (skeletalised by now) (41, -34, D:2) a +0 ring mail (43, -22, D:2) a rat corpse (skeletalised by now) (51, -30, D:2) an adder corpse (skeletalised by now) (53, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (64, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (10, -4, D:3) a +0 robe (18, 12, D:3) a +0 leather armour (19, 6, D:3) a frilled lizard corpse (skeletalised by now) (31, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 29, D:3) an amulet of guardian spirit (35, 17, D:3) a +0 leather armour (37, 3, D:3) a +0 spear (38, 3, D:3) a +0 flail a gnoll skeleton (39, 2, D:3) a +0 flail (51, 7, D:3) a +0 dagger a +5 ring of evasion (51, 16, D:3) a +0 leather armour (52, 14, D:3) a +0 dagger (53, 27, D:3) a +0 short sword a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (58, 11, D:3) a +0 dagger 4 stones (58, 28, D:3) a hobgoblin corpse (skeletalised by now) (61, 11, D:3) a +0 short sword 2 stones (62, 2, D:3) a +0 spear a gnoll corpse (skeletalised by now) (63, -3, D:3) a +0 spear (63, -2, D:3) a +0 halberd (67, 3, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (6, 33, D:4) a +0 dagger (7, 23, D:4) a +1 cloak (14, 18, D:4) a +0 club a goblin skeleton (15, 17, D:4) a ball python skeleton (18, 21, D:4) a +0 club (29, 4, D:4) a +0 robe a +0 dagger (30, 23, D:4) a +4 whip 3 stones (44, -1, D:4) a +0 ring mail (47, 23, D:4) a +0 robe (61, 5, D:4) an amulet of guardian spirit Level 5 of the Dungeon [Shop] Voqugecs's Book Emporium a parchment of Hoarfrost Cannonade (202 gold) a parchment of Detonation Catalyst (202 gold) a parchment of Freeze (44 gold) a parchment of Cigotuvi's Putrefaction (143 gold) a parchment of Jinxbite (63 gold) a parchment of Summon Cactus Giant (275 gold) a parchment of Curse of Agony (202 gold) (5, 24, D:5) a +0 flail (6, 14, D:5) a +0 club (10, 13, D:5) a ring of see invisible (15, 19, D:5) a +0 whip a +0 leather armour (15, 20, D:5) a +0 mace a +0 leather armour (15, 21, D:5) a +0 dagger a +0 leather armour a +0 flail a +2 leather armour of positive energy (35, 40, D:5) a +0 shortbow (37, 19, D:5) the +3 quarterstaff "Yqidgh" {distort, Will+} Will+: It increases your willpower. It cannot be enchanted further. (37, 25, D:5) the +2 trident "Pitipt" {vamp, rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (42, 43, D:5) a +0 club (43, 11, D:5) a +2 devious dagger (48, 33, D:5) a +0 whip a +0 flail a +0 spear of venom (49, 24, D:5) a +0 leather armour (49, 34, D:5) a +0 flail a +0 short sword Level 6 of the Dungeon [Shop] Vizeefah's Antique Armour Emporium a +4 scale mail of willpower (620 gold) +0 pearl dragon scales (2000 gold) a +3 plate armour of willpower (800 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1800 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 buckler of protection (430 gold) a +0 ring mail of cold resistance (220 gold) a +2 ring mail of fire resistance (420 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1100 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. (6, 11, D:6) a +1 helmet (7, 13, D:6) a +0 giant club (12, -17, D:6) a +0 dagger a +0 mace a +0 ring mail (13, -17, D:6) a +0 mace (14, -16, D:6) a +0 flail a +0 whip (23, -15, D:6) a +0 club a +0 scale mail (23, 4, D:6) a +0 whip a +0 chain mail of resonance a +0 club (23, 5, D:6) a +0 short sword (25, 1, D:6) a +0 club a +0 scale mail (29, 19, D:6) a parchment of Summon Small Mammal (30, -21, D:6) a +0 dagger (38, -17, D:6) a +0 hand axe (41, -29, D:6) a +0 whip (44, -19, D:6) a +0 robe Level 7 of the Dungeon (4, 3, D:7) a +2 helmet (7, 17, D:7) a +0 leather armour (20, 14, D:7) a +0 war axe (27, 20, D:7) a +0 dagger a +0 robe the +4 leather armour "Ifeiv" {Harm rF- Will+ Slay+3} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (28, 22, D:7) a +0 whip (29, 22, D:7) a +0 flail a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 robe (36, -19, D:7) a +0 dagger a +0 ring mail (54, -13, D:7) a +0 flail (59, 35, D:7) a staff of necromancy Level 8 of the Dungeon (2, -6, D:8) a +0 falchion (15, 4, D:8) a +0 club (32, 27, D:8) a +0 quarterstaff (39, 14, D:8) a +0 cloak (62, 6, D:8) a +0 dagger a +0 hand axe a +1 leather armour of poison resistance Level 9 of the Dungeon (0, 0, D:9) a +6 ring of intelligence (2, 8, D:9) a +0 rapier (8, -13, D:9) the +4 spear of Veawk {entangle, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (11, 2, D:9) 4 stones a +0 club (11, 3, D:9) 4 stones a +1 short sword of protection (12, -23, D:9) a +1 long sword a +0 plate armour (12, 3, D:9) a +0 trident a +0 plate armour (12, 4, D:9) a +0 dagger (13, 3, D:9) 3 stones a +0 short sword (15, -21, D:9) a +2 heavy trident a +0 leather armour (17, -10, D:9) a +0 sling (18, 12, D:9) a +0 quarterstaff (19, -4, D:9) a +0 ring mail (21, 10, D:9) a +3 dagger of venom a +0 robe (22, 1, D:9) a +0 leather armour a +0 dagger (22, 13, D:9) a +0 scale mail (23, -4, D:9) a +0 dagger (23, -3, D:9) a +0 leather armour a +0 club a +0 club a +0 robe a +0 dagger (23, -2, D:9) a +0 short sword a +0 dagger (25, -3, D:9) a +0 short sword a +0 robe a +0 dagger (27, 4, D:9) a +1 short sword of speed {Vicente} a +0 long sword {Karolin} (28, 3, D:9) a ring of wizardry (28, 4, D:9) a +0 giant spiked club a +0 giant club (30, -10, D:9) a +0 sling (30, 12, D:9) a +0 dagger (31, 12, D:9) a +0 dagger (37, -1, D:9) a +0 plate armour a +0 halberd (39, 18, D:9) a +0 whip (44, 10, D:9) a +0 dagger a +0 scale mail (44, 11, D:9) a +0 lajatang a +0 dire flail a +0 plate armour (49, 11, D:9) a +0 falchion a +0 club (50, 9, D:9) a +0 whip a +0 leather armour (50, 10, D:9) a +0 quarterstaff a +0 robe a +0 great mace a +0 plate armour a +0 chain mail a +0 trident a +0 arbalest a +0 ring mail a +0 mace a +0 ring mail a +0 dagger 2 boomerangs a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail of poison resistance a +0 war axe a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 leather armour a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 spear (2, 27, D:10) a +4 dagger a +0 robe (12, 32, D:10) a +0 dagger a +0 robe (16, 7, D:10) a +0 mace (18, 8, D:10) a +0 club (20, 10, D:10) a +0 robe (22, 28, D:10) a +0 ring mail (30, 7, D:10) a +0 halberd (30, 8, D:10) a +0 whip (31, 8, D:10) a +0 spear a +0 ring mail a +0 kite shield (31, 9, D:10) a +0 whip a +0 halberd (32, 9, D:10) a +0 spear (37, 20, D:10) a +0 buckler (40, 4, D:10) a +0 giant spiked club a +0 giant club (40, 7, D:10) a +0 orcbow (40, 25, D:10) a +0 shortbow (41, 4, D:10) a +1 eveningstar of flaming a +0 ring mail (43, 20, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Jurgh's Magical Supplies Ereshkigal's Encyclopedia of Hyperborean Necromancy (760 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Death Channel Necromancy 6 c - Rimeblight Ice/Necromancy 7 a manual of Spellcasting (1280 gold) the Atlas of the Pestle and the Mausoleum (787 gold) Spells Type Level a - Gloom Hexes/Necromancy 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Leda's Liquefaction Alchemy/Earth 4 d - Dispel Undead Necromancy 4 e - Alistair's Intoxication Alchemy 5 the +1 robe of the Planets {Slay+2} (340 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. Solavvuu's Collected Works on Reification (424 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Fortress Blast Forgecraft 6 a +1 hat of see invisible (256 gold) a manual of Hexes (1280 gold) a staff of conjuration (unknown) (400 gold) (15, -28, D:11) a +5 ring of evasion (17, 22, D:11) a +0 giant club a +0 dire flail (23, 29, D:11) a +0 ring mail (24, 14, D:11) a +0 halberd a +0 halberd (26, 16, D:11) a +0 spear a +0 ring mail a +0 kite shield (27, -9, D:11) a +0 dagger a +0 robe a +3 trident of flaming (27, -8, D:11) a +0 hand axe a +1 antimagic hand axe a +0 chain mail (48, 12, D:11) a +7 plate armour of ponderousness the Ecumenical Temple (31, -9, Temple) a +0 dagger a +0 robe (33, -8, Temple) a +0 trident a +0 scale mail (34, -8, Temple) a +0 club a +0 leather armour Level 1 of the Lair of Beasts [Shop] Qaudis's Antique Armour Shop a +1 plate armour of poison resistance (702 gold) a +2 scale mail of willpower (546 gold) a +2 leather armour of willpower (494 gold) a +2 robe of willpower (465 gold) the +1 leather armour "Wuoq" {Int+3} (527 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 hat of willpower (416 gold) a +1 scale mail of cold resistance (416 gold) a +0 plate armour of archery (572 gold) (0, 24, Lair:1) a +0 orcbow (4, -7, Lair:1) a +0 scale mail (19, -19, Lair:1) a +0 flail (32, -18, Lair:1) a +0 dagger (38, 23, Lair:1) a +0 war axe (46, -15, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, 39, Lair:2) a storm talisman (53, 29, Lair:2) a +0 quarterstaff (61, 34, Lair:2) the +4 robe of Makhleb's Reproof {+Inv rElec rF+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (67, 2, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (27, -17, Lair:3) a +0 flail (33, -6, Lair:3) a staff of air (43, -26, Lair:3) 28 gold pieces