xcvbf1452 Level 1 of the Dungeon (1, -1, D:1) a +0 robe a human skeleton (5, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -1, D:1) a jackal corpse (skeletalised by now) (32, 12, D:1) a +0 war axe (36, -6, D:1) a ball python skeleton (39, 6, D:1) a +0 dagger (41, 14, D:1) a +0 club 3 stones (42, 2, D:1) a rat skeleton (44, 16, D:1) a +0 dagger 5 stones (55, 2, D:1) a +0 chain mail (60, -15, D:1) an inkwell talisman Level 2 of the Dungeon (3, -5, D:2) an adder corpse (skeletalised by now) (4, 0, D:2) a +0 trident (8, -1, D:2) a ball python corpse (skeletalised by now) (9, -3, D:2) a bat corpse (skeletalised by now) (23, -13, D:2) a bat corpse (skeletalised by now) (38, -1, D:2) a rat skeleton (38, 0, D:2) a jackal skeleton (39, -1, D:2) a jackal skeleton (41, 18, D:2) the +2 trident "Dragon's Tongue" {vamp, rF+ Str+6 Int+5} rF+: It protects you from fire. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (47, -5, D:2) a +0 short sword (52, -7, D:2) a +0 leather armour (59, -8, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (60, -7, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (60, -5, D:2) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (6, -28, D:3) a +0 dagger a +0 ring mail (9, -20, D:3) a +0 short sword a hobgoblin skeleton (12, 3, D:3) a +0 ring mail (16, -2, D:3) a +0 scimitar (17, 0, D:3) a hobgoblin skeleton (20, -8, D:3) an inkwell talisman (25, -4, D:3) a +0 falchion a +0 trident a +0 chain mail an orc skeleton (26, -15, D:3) a +0 short sword (26, -4, D:3) a ball python skeleton (29, -1, D:3) a bat skeleton (29, 1, D:3) a +0 hand axe a +0 plate armour (30, 0, D:3) a +0 club a boomerang a +0 leather armour an orc skeleton (30, 2, D:3) a +0 hand axe an orc skeleton a frilled lizard skeleton (32, -16, D:3) a bat skeleton (53, -23, D:3) a +1 short sword of speed Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, 18, D:4) a +0 dagger a +0 chain mail (13, 43, D:4) a +0 whip a +0 club (14, 42, D:4) a +0 flail of holy wrath a gnoll skeleton (21, 31, D:4) a +0 dagger a +0 robe a +0 short sword a +0 chain mail the elf skeleton of Dowan the elf skeleton of Duvessa (22, 15, D:4) a potion of moonshine (23, 36, D:4) a quokka skeleton (24, 0, D:4) a +0 club (31, 41, D:4) a +3 quarterstaff of chaos (32, 44, D:4) the +7 hammer "Har Sibb" {reap, *Noise rF++ Will+} *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (34, -4, D:4) a +0 rapier (48, 2, D:4) a +0 robe (52, -5, D:4) a +0 dagger (55, 8, D:4) a quokka skeleton (55, 15, D:4) a +1 whip of electrocution a +0 robe the kobold skeleton of Pikel Level 5 of the Dungeon [Shop] Tixtob's Distillery a potion of attraction (33 gold) a potion of berserk rage (55 gold) a potion of mutation (unknown) (88 gold) a potion of moonshine (11 gold) a potion of cancellation (88 gold) 2 potions of invisibility (176 gold) a potion of berserk rage (55 gold) (0, 0, D:5) a +0 rapier (4, 5, D:5) a +1 shortbow of flaming a centaur skeleton (11, 15, D:5) a +0 short sword a +0 scale mail an orc skeleton (12, 13, D:5) a +0 club (12, 15, D:5) a +0 hand axe (12, 19, D:5) a +0 sling (13, 13, D:5) a +0 club a +0 ring mail an orc skeleton (13, 14, D:5) a +0 short sword an orc skeleton (14, 13, D:5) a +0 mace (14, 14, D:5) a +0 flail a +0 leather armour a +0 hand axe an orc skeleton (16, 13, D:5) a +0 short sword an orc corpse (skeletalised by now) (16, 14, D:5) a +0 dagger a +0 leather armour an orc skeleton (27, -14, D:5) a +0 hand axe a +0 leather armour an orc skeleton (31, 21, D:5) a +2 dire flail of draining a +0 chain mail (36, 0, D:5) a +0 robe (41, 1, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, 26, D:6) a +0 trident a +0 plate armour (2, 27, D:6) a +0 dagger a +0 club (27, -4, D:6) a parchment of Anguish (29, 5, D:6) an adder corpse (skeletalised by now) (39, -6, D:6) a black bear skeleton (39, 8, D:6) a scroll of teleportation (39, 10, D:6) a potion of lignification (41, 7, D:6) a scroll of enchant armour (41, 9, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (41, 11, D:6) a potion of resistance (47, 10, D:6) a +0 giant spiked club an ogre corpse (48, 9, D:6) a +0 giant club