Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 17514162541413733654 53 xandria the Ducker (level 3, 0/42 HPs) Began as a Merfolk Gladiator on Oct 27, 2024. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (878 turns). xandria the Ducker (Merfolk Gladiator) Turns: 878, Time: 00:01:31 Health: 0/42 AC: 21 Str: 14 XL: 3 Next: 87% Magic: 3/3 EV: 2 Int: 7 God: Gold: 51 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - melded +0 leather armour rPois + c - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Magical Staves j - a staff of fire Jewellery k - a ring of resist corrosion Wands m - a wand of light (9) Scrolls f - a scroll of torment {unknown} g - 3 scrolls of revelation {unknown} i - a scroll of fear {unknown} Skills: + Level 2.9 Fighting + Level 4.2 Long Blades + Level 2.6 Throwing + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 80% 3 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History The adder is moderately wounded. You feel sick. The adder closely misses you. x2 You hit the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The endoplasm freezes you. You are frozen. The endoplasm hits you. The adder misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The endoplasm misses you. The endoplasm freezes you. You are frozen. The adder bites you. You are more poisoned. The adder poisons you! You feel very sick. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm hits you but does no damage. The endoplasm barely misses you. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... .................. ............####.. ....... .........#†....... ....... .........#......#+ .....# .........#......# .....# .........#......# .....# <........#......# ./...# +######'##......#+#.....# #..'......♣JS.....# ####.......J........ #................ ####†....#....... #.....#...<... #............. #....#........ ###.....###### ...... You could see an adder and 2 endoplasms. Vanquished Creatures An adder (D:2) 2 dart slugs 3 ribbon worms (D:2) A bat (D:2) 2 endoplasms (D:1) 3 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 7 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xandria the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 9/23 MP: 2/2 433 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 696 | D:1 | Found a shimmering altar of Xom. 878 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, chequers_serial_rivers_micro_e, hangedman_decor_lopped D:2: layout_basic, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 2.9 Throwing | | 2.6 Dodging | | 4.6 Action || total ---------------------------++------- Melee: Long sword || 101 Use: Potion || 2 Armour: Leather armour || 58 Skin || 1 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 892 | 870 | 22 | 0 | 620 | 2 | 446.0 | Dungeon | 892 | 870 | 22 | 0 | 620 | 2 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 158 daAuts