Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 553675275082286067 102 xade the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 6, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon on Jan 13, 2026. The game lasted 00:04:19 (1676 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 1676, Time: 00:04:19 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 49% Magic: 5/13 EV: 11 Int: 28 God: Gold: 152 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . e - staff of air rCold . . . m - orb {*channel} rNeg . . . a - +0 robe rPois . q - +1 helmet {Int+3} rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: channel magic (20%) @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Armour a - a +0 robe (worn) m - an orb of energy (worn) q - a +1 helmet of intelligence (worn) Magical Staves e - a staff of air (weapon) Jewellery i - an amulet of the acrobat Scrolls d - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} j - 2 scrolls of poison {unknown} k - a scroll of teleportation {unknown} p - a scroll of identify {unknown} r - 2 scrolls of amnesia {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - a potion of ambrosia {unknown} g - a potion of resistance {unknown} l - a potion of moonshine {unknown} n - a potion of haste {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 76% 2d7 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 44% 2d8 11% 2 Momentum Strike Conj/Tloc 44% 3d9 11% 2 Lesser Beckoning Tloc 14% N/A 24% 2 Launch Clockwork Bee Frge 7% N/A 41% 3 Teleport Other Tloc 7% N/A 41% 3 Fulminant Prism Conj/Alch 11% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 43% 4 Eringya's Surprising Cr Summ 7% N/A 75% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Chain Lightning Conj/Air 17% 3d22 100% 9 Fire Storm Conj/Fire 11% 8d3 100% 9 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 88% to hit) The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) Magical energy flows into your mind! The liquid fire burns you! Your Spellcasting skill increases to level 5! Unknown command. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You are on fire! You are on fire! You are on fire! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You finish channelling your searing ray. The liquid fire burns you! You die... ##....##...#.####..# #..#.##..##.#..#..# ##....##...#....#..# #..#..#..#..##.##..# #.###...###........# #..#..#..#..##.###.# #####.....##...###.# #.# ........#.###### #.# #.# .....##@#.# #<# #.# ..>.....#.############.# ........#.....†......#.# ........############.#.# ........# #.#.# ......... #.#.# .......## #...# ###.... #.### ### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Terence (D:2) 2 adders (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins An orc (D:3) 2 quokkas (D:2) 4 ball pythons 4 bats 3 frilled lizards (D:1) 2 goblins 2 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 768 | D:2 | Found a faded altar of an unknown god. 772 | D:2 | Noticed Terence 788 | D:2 | Killed Terence 789 | D:2 | Reached skill level 5 in Conjurations 789 | D:2 | Reached XP level 3. HP: 4/19 MP: 1/10 863 | D:2 | Got the Volume of Displacement 1518 | D:2 | Learned a level 2 spell: Searing Ray 1558 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1674 | D:3 | Reached skill level 5 in Spellcasting 1676 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, minmay_liquid_box D:2: layout_rooms, basic_ecumenical_altar, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_corner_2, infiniplex_forest_corner_2, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_pool, infiniplex_forest_clump_medium, wad_floor_pattern_untrapped, minmay_puff, uniq_terence D:3: layout_basic, minmay_strange_pillars, nicolae_eternal_life, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 1 | || 1 Cast: Magic Dart | 57 | 9 || 66 Searing Ray | | 1 || 1 Armour: Robe | 9 | || 9 Dodge: Dodged | 9 | || 9