Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 16174410979747602897 76 ww7 the Changeling (level 4, -3/33 HPs) Began as a Coglin Wanderer on Oct 11, 2025. Slain by an orc ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (761 turns). ww7 the Changeling (Coglin Wanderer) Turns: 761, Time: 00:02:06 Health: -3/33 AC: 0 Str: 10 XL: 4 Next: 32% Magic: 4/4 EV: 16 Int: 14 God: Gold: 95 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) e - melded +0 dagger {Necuametl} rNeg . . . (100%) f - melded +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - melded +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: flux-form, glowing, invisible (but backlit and visible), revved A: contaminating, glow, reduced hp, weak attacks, off-hand wielding, slow wielding, warmup strikes, no jewellery, low MP 1 a: Invent Gizmo, End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 dagger {Sizwe} e - a +0 dagger (melded) {Necuametl} Missiles c - 3 poisoned darts Armour b - a +0 pair of gloves (melded) f - a +0 scale mail (melded) Talismans d - a protean talisman Scrolls d - a scroll of fear {unknown} c - a scroll of revelation {unknown} e - a scroll of poison {unknown} h - 3 scrolls of identify {unknown} l - a scroll of noise {unknown} Potions M - 2 potions of mutation e - a potion of enlightenment Baubles g - a flux bauble Skills: + Level 4.0 Fighting - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 1.0 Summonings - Level 4.5 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 26% 1 Blink Tloc 0% N/A 36% 2 Call Canine Familiar Summ 3% N/A 45% 3 Gloom Hex/Necr 0% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11253 Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, body armour and gloves are melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your magical capacity is low. (-10% MP) Message History You closely miss something. Something closely misses you. You hit something but do no damage. The orc wizard begins to glow. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard glows dangerously bright. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard shudders as magic cascades through it. The orc wizard twists and deforms. Something hits you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You took 2 damage! You hit something but do no damage. The orc wizard begins to glow. The orc wizard is moderately wounded. The orc wizard misses you. It was a potion of invisibility. You become transparent, but the glow from your form prevents you from becoming completely invisible. The orc wizard misses you. You hit the orc wizard. The orc wizard glows dangerously bright. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You took 3 damage! Okay, then. Unknown command. You hit the orc wizard but do no damage. The orc wizard shudders as magic cascades through it! You kill the orc wizard! Reactivating autopickup. Your Fighting skill increases to level 4! You have reached level 4! You feel clever. You recovered 2 HP! You barely miss the orc. The orc barely misses you. You hit the orc but do no damage. The orc begins to glow. The orc hits you with a +0 whip! You die... ###. ....####### ...#.....# #..#.###.# #..#p# #.####+#### #..#o###.........#### .#.##..#.#.....#......... ...oo......#.#.#..#.#.#.# ..o............#......... ...#.....#.#.#.#..#.#.#.# # .<...........#......... #......####...###.#.#.#.# #...@.. ##..#.......... You could see an orc (contam). Vanquished Creatures Terence (D:2) An orc wizard (D:2) An adder (D:2) An orc (D:2) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 kobolds 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ww7 the Coglin Wanderer began the quest for the Orb. 0 | D:1 | ww7 set off with the following items: a +0 dagger {Sizwe}, | a +0 pair of gloves, a +0 robe, a protean talisman, a +0 | dagger {Necuametl}, a potion of lignification; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 186 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 540 | D:2 | Reached XP level 3. HP: 24/28 MP: 4/4 594 | D:2 | Noticed Terence 637 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 686 | D:2 | Killed Terence 740 | D:2 | Noticed Jessica 760 | D:2 | Reached XP level 4. HP: 4/37 MP: 4/4 761 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: kennysheep_big_flooded_room, layout_basic, basic_altar, serial_glass, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 4 | 4.0 Dodging | | 1.7 Spellcasting | | 1.0 Summonings | | 1.0 Shapeshifting | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 119 | 2 || 121 Melee: Dagger | 161 | || 161 Unarmed | 14 | 2 || 16 Throw: Dart | 3 | || 3 Drink: Heal wounds | 1 | || 1 Haste | 1 | || 1 Enlightenment | 1 | || 1 Invisibility | 1 | || 1 Mutation | 1 | || 1 Lignification | 1 | || 1 Armour: Scale mail | 43 | || 43 None | 40 | 1 || 41 Dodge: Dodged | 34 | 1 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 745 | 738 | 7 | 0 | 440 | 2 | 372.5 | Dungeon | 745 | 738 | 7 | 0 | 440 | 2 | 372.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 483 daAuts D:2: 261 daAuts