ww7 Level 1 of the Dungeon [Shop] Ezeudes's Jewellery Shop an amulet of magic regeneration (unknown) (360 gold) a ring of magical power (unknown) (240 gold) a +6 ring of dexterity (unknown) (432 gold) an amulet of reflection (unknown) (360 gold) a ring of magical power (unknown) (240 gold) the ring "Ferib" {rElec rC- Str+4 Dex+10} (717 gold) [ring of dexterity] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+10: It affects your dexterity (+10). a quill talisman (240 gold) a ring of protection from fire (unknown) (300 gold) an amulet of the acrobat (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) (0, 0, D:1) a +0 club 3 stones a kobold skeleton (1, 17, D:1) a +0 robe (10, 20, D:1) a +0 short sword a stone a kobold skeleton (14, 18, D:1) a ball python skeleton (23, 42, D:1) a +0 robe (26, -4, D:1) a +0 dagger (30, 32, D:1) a staff of cold (36, -9, D:1) a quokka skeleton (36, -8, D:1) a +0 whip 4 stones a kobold skeleton (40, 18, D:1) a bat skeleton (43, 16, D:1) a +0 dagger 3 stones (43, 17, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (2, 13, D:2) a +0 plate armour (4, -13, D:2) an adder corpse (5, -4, D:2) a +0 whip (9, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -2, D:2) a +0 club a +0 sling (11, 17, D:2) a quokka corpse (12, 4, D:2) a +0 dagger (12, 5, D:2) a +0 mace (35, 15, D:2) a scroll of teleportation