ww7 Level 1 of the Dungeon [Shop] Diut's Weapon Shoppe a +0 hand axe (39 gold) a +0 short sword of draining (96 gold) a +0 club (13 gold) a +0 falchion of electrocution (123 gold) a +0 spear (39 gold) a +0 sling (19 gold) a +0 club (13 gold) a +0 whip (32 gold) [Shop] Gooseos's Antique Weapon Shoppe a +0 quarterstaff (88 gold) a +0 club (22 gold) a +0 short sword (66 gold) a +0 sling (33 gold) the +3 dire flail of Abomination {antimagic, rN+ Str+3 Stlth+} (1040 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +2 heavy mace (382 gold) a +2 dagger of venom (316 gold) (0, 0, D:1) 4 javelins (3, 15, D:1) a rat corpse (skeletalised by now) (19, -10, D:1) a +0 scale mail (19, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 18, D:1) a +0 club (26, 23, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (27, 24, D:1) a +0 dagger (31, -7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (2, -13, D:2) a jackal corpse (skeletalised by now) (2, 21, D:2) a quokka corpse (skeletalised by now) (5, -19, D:2) a +0 falchion (7, 18, D:2) a quokka corpse (skeletalised by now) (9, -20, D:2) a +0 mace (9, 16, D:2) a bat corpse (skeletalised by now) (9, 23, D:2) a bat corpse (skeletalised by now) (10, 16, D:2) a jackal corpse (skeletalised by now) (12, -12, D:2) a +0 club a +0 sling (14, -3, D:2) a rat corpse (skeletalised by now) (15, 17, D:2) a +0 club 3 stones (16, -2, D:2) a jackal corpse (skeletalised by now) (19, 0, D:2) 7 stones (19, 3, D:2) a jackal corpse (skeletalised by now) (25, 20, D:2) a +0 barding (26, 4, D:2) a +0 leather armour (40, -2, D:2) 9 stones a hobgoblin corpse (skeletalised by now) (50, -13, D:2) a hobgoblin corpse (skeletalised by now) (51, -11, D:2) a +0 ring mail (55, -19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, -7, D:3) a frilled lizard corpse (skeletalised by now) (17, -3, D:3) a +1 pair of boots Level 4 of the Dungeon Level 5 of the Dungeon (3, 9, D:5) a +0 hand axe (4, -22, D:5) an adder corpse (skeletalised by now) (11, -13, D:5) a +0 long sword (13, 14, D:5) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 14, D:5) a +0 robe (16, -23, D:5) a +0 long sword (19, 14, D:5) a +0 club (25, -2, D:5) a hound corpse (skeletalised by now) (29, -16, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (8, -9, D:6) a +0 rapier an ossuary (0, 0, Ossuary) a +0 dagger a +0 robe a human corpse (1, 0, Ossuary) a potion of haste (2, 1, Ossuary) a scroll of teleportation (3, 0, Ossuary) a scroll of teleportation (3, 1, Ossuary) a potion of magic (4, -1, Ossuary) a potion of curing (4, 0, Ossuary) a scroll of immolation (4, 1, Ossuary) a potion of berserk rage