ws9212 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 25, D:1) a +0 robe (15, -4, D:1) a quokka corpse (skeletalised by now) (26, -2, D:1) a parchment of Call Canine Familiar (27, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a parchment of Freeze (33, 27, D:1) a parchment of Swiftness (33, 32, D:1) a parchment of Fugue of the Fallen (41, 31, D:1) a +0 quarterstaff (47, 15, D:1) a +0 sling Level 2 of the Dungeon [Shop] Neriru's General Store a ring of positive energy (unknown) (260 gold) a parchment of Gell's Gavotte (325 gold) a potion of curing (unknown) (39 gold) a scroll of teleportation (unknown) (39 gold) a parchment of Sublimation of Blood (75 gold) a condenser vane (520 gold) a scroll of blinking (123 gold) a parchment of Tukima's Dance (114 gold) a scroll of fog (52 gold) a parchment of Construct Spike Launcher (75 gold) a Gell's gravitambourine (2/2) (520 gold) (0, 0, D:2) a ribbon worm corpse (1, -21, D:2) a quokka skeleton (4, 7, D:2) the +0 robe of the Iron City of Dis {Harm Str-4 SInv Archmagi} Harm: It increases damage dealt and taken. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (7, -1, D:2) a +0 dagger (11, -22, D:2) an adder skeleton (14, -30, D:2) a +0 ring mail (24, 2, D:2) a +0 club (25, -25, D:2) a +0 scale mail (31, -21, D:2) a gold piece (34, -18, D:2) a +0 short sword (35, -18, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (37, -4, D:2) a parchment of Summon Small Mammal (39, -23, D:2) a +0 barding (55, -25, D:2) a parchment of Blink Level 3 of the Dungeon (1, -1, D:3) a scroll of identify (1, 0, D:3) a bat corpse