ws9212 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 15, D:1) a +0 leather armour (10, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 48, D:1) a +0 dagger (12, 38, D:1) 5 boomerangs (16, 50, D:1) a +0 hand axe (21, 4, D:1) a +0 short sword (36, 15, D:1) a +0 leather armour (37, 22, D:1) 3 boomerangs (41, -7, D:1) a ball python corpse (skeletalised by now) (42, 19, D:1) a +0 spear (44, 16, D:1) a +0 whip a kobold corpse (skeletalised by now) (46, -9, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (47, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 47, D:1) a +2 mace of protection (60, 6, D:1) a quokka corpse (skeletalised by now) (62, 7, D:1) a +0 dagger 3 stones (62, 36, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 10, D:2) a rat skeleton (8, 20, D:2) a bat skeleton (9, 19, D:2) a ball python skeleton (10, 3, D:2) a +0 dagger (12, 12, D:2) a +0 ring mail (14, 22, D:2) a parchment of Summon Small Mammal (15, -10, D:2) a +0 leather armour (17, -7, D:2) a +0 ring mail (20, 7, D:2) a ball python skeleton (23, 33, D:2) a +0 spear a gnoll skeleton (25, 7, D:2) the +12 morningstar of Ducsosm {concuss, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (26, 23, D:2) a frilled lizard corpse (skeletalised by now) (27, 20, D:2) a +0 whip (27, 21, D:2) a +0 club (28, 22, D:2) a bat corpse (skeletalised by now) (31, 0, D:2) a hobgoblin skeleton (32, 23, D:2) a +0 sling (32, 27, D:2) a +0 whip (33, 27, D:2) a bat skeleton (38, 16, D:2) a staff of earth (49, -6, D:2) a staff of conjuration (60, 27, D:2) a parchment of Swiftness (62, 27, D:2) a +0 animal skin a +0 troll leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -7, D:3) a +0 spear (10, 9, D:3) a +0 war axe an orc corpse (11, 6, D:3) a +0 robe (14, 0, D:3) a ball python corpse