Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 14183872377878013596 24 ws9212 the Magician (level 2, -7/14 (15) HPs) Began as a Deep Elf Conjurer on Nov 9, 2025. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1202 turns). ws9212 the Magician (Deep Elf Conjurer) Turns: 1202, Time: 00:02:05 HP: -7/14 (15) AC: 3 Str: 4 XL: 2 Next: 79% MP: 5/9 EV: 11 Int: 22 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . k - +11 mace "Duaskye" {venom, rElec rCorr} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr + i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons k - the +11 mace "Duaskye" (weapon) {venom, rElec rCorr} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Missiles f - 6 javelins Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Scrolls d - a scroll of revelation {unknown} l - a scroll of amnesia {unknown} m - a scroll of summoning {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} e - a potion of might {unknown} g - a potion of lignification {unknown} h - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 11% 1 Call Imp Summ 10% N/A 16% 2 Call Canine Familiar Summ 5% N/A 30% 3 Vampiric Draining Necr 5% 2d6 30% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Eringya's Surprising Cr Summ 5% N/A 71% 4 Nazja's Percussive Temp Frge 2% 4d4 96% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish putting on your +0 pair of gloves. There is a stone staircase leading up here. j - a lumpy puce potion Found a scroll labelled NIOGRO ECLAMEO. Found 14 gold pieces. Found a quill talisman. You see here the +11 mace "Duaskye" {venom, rElec rCorr}. k - the +11 mace "Duaskye" {venom, rElec rCorr} The +11 mace "Duaskye" {venom, rElec rCorr} begins to drip with poison! k - the +11 mace "Duaskye" (weapon) {venom, rElec rCorr} l - a scroll labelled NIOGRO ECLAMEO You now have 83 gold pieces (gained 14). Found a stone staircase leading up. Found a ring mail. m - a scroll labelled VIBAEFAKHLOH You now have 97 gold pieces (gained 14). Found 8 stones. There is a stone staircase leading down here. Found a hammer. Found a runed translucent door. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf screams, "Ten shrimp Queen!" Crazy Yiuf hits you with a +3 quarterstaff of chaos. You feel drained. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf cries, "Spliff!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ####..####.###.###... #....# ##........#. ♣PP..♣ #.#####..... ♣♣PP.♣ #.# #..##. ♣♣.♣♣ #.# #..##. ♣♣.♣ #.# #..#.< ♣.♣♣ #.#####..... ♣♣.♣ #.##........ ♣@♣♣ #....##..... #j# #.#####..... ... #.# ##..#.# #...# #.####.#.... #).⌠# #..##.###... ##### ##.....#.#.# #...###..... #........... ##.........# You could see Crazy Yiuf. Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ws9212 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 377 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 525 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:2 | Identified the +11 mace "Duaskye" {venom, rElec rCorr} 1196 | D:2 | Noticed Crazy Yiuf 1202 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, amcnicky_mini_pool_small, minivault_14, grunt_decor_mini_mirrors, hangedman_decor_lopped D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 1