Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 8539989724417935408 30 ws9212 the Magician (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Oct 12, 2025. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1036 turns). ws9212 the Magician (Djinni Hedge Wizard) Turns: 1036, Time: 00:03:15 Health: 0/25 AC: 3 Str: 15 XL: 3 Next: 37% Gold: 156 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... i - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: on blink cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat f - a +0 helmet (worn) Jewellery i - a +6 ring of strength (worn) Scrolls e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} j - a scroll of blinking {unknown} Potions d - 2 potions of lignification {unknown} g - a potion of attraction {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 f - Apportation Tloc 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence shouts! Found 3 gold pieces. Terence screams, "I want to be left alone!" You hit Terence but do no damage. Terence hits you with a +0 falchion! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Sigmund shouts! You hear a shout! Terence bares his teeth. Terence hits you with a +0 falchion. Sigmund screams, "Die, monster!" Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your cerulean imp hits Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 falchion. Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence from afar with a -3 spear. Terence screams, "I fought strong elephant-riders! You're not strong!" Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your cerulean imp closely misses Terence. Terence attacks as he pursues you! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence from afar with a -3 spear. Your cerulean imp hits Terence but does no damage. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... Terence says, "And stay out!" .........# ........# #.......# ##..[....# #.....# #.....# #.....# #.....####### ##....§..@@..# #.......####5# ##.†.....# .> #........# ... ###.##'##.## ##. #...##.##.# ##.##.#....# #.....###### #####.# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 frilled lizards (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 kobolds (D:1) 6 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ws9212 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | ws9212 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 897 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 897 | D:1 | Learned a level 1 spell: Apportation 1020 | D:2 | Noticed Terence 1024 | D:2 | Noticed Sigmund 1036 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, minmay_misc_feat_secret_circle, chequers_decorated_corner, grunt_decor_arrowhead, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, minmay_box_of_dots, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 50 Call Imp || 3 Blink || 1 Armour: Robe || 9 Dodge: Dodged || 2