ws9212 Level 1 of the Dungeon (2, 28, D:1) a +0 sling (3, 19, D:1) a +0 leather armour (5, 9, D:1) a rat corpse (skeletalised by now) (7, -14, D:1) a ball python corpse (skeletalised by now) (7, 17, D:1) a +0 leather armour (11, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 19, D:1) a goblin skeleton (14, 32, D:1) a +0 leather armour (19, 9, D:1) a bat skeleton (19, 27, D:1) a bat skeleton (24, 40, D:1) a rat corpse (skeletalised by now) (33, 34, D:1) a frilled lizard skeleton (35, -10, D:1) a rat corpse (skeletalised by now) (41, 46, D:1) a rat corpse (skeletalised by now) (46, 16, D:1) a bat skeleton (47, 15, D:1) a quokka skeleton (53, -11, D:1) 3 stones (54, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 10, D:1) a +0 dagger Level 2 of the Dungeon (6, 15, D:2) 3 stones (16, 20, D:2) 8 stones (32, -7, D:2) a rat skeleton (37, -5, D:2) 6 stones (45, -34, D:2) a +0 club a +0 sling (45, 12, D:2) a +0 leather armour (47, -6, D:2) a bat skeleton (56, -25, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Peh Baoz's Armour Shoppe a +4 ring mail of fire resistance (403 gold) a +0 scale mail (52 gold) a +0 pair of gloves (58 gold) the +2 ring mail of Wariness {Harm +Inv} (364 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. the +2 leather armour of Gallantry {rElec Slay+2 SInv} (501 gold) rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a +0 cloak (58 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) (6, -6, D:3) a frilled lizard corpse (skeletalised by now) (7, -31, D:3) 4 stones (9, -6, D:3) a +0 club (16, -11, D:3) a +0 dagger a goblin skeleton (16, 5, D:3) a +0 whip (23, -9, D:3) a frilled lizard skeleton (24, 2, D:3) a rat skeleton (24, 4, D:3) a hobgoblin skeleton (24, 5, D:3) a +0 dagger a +0 robe an orc skeleton (24, 6, D:3) a +0 flail a +0 dagger an orc skeleton (28, -24, D:3) a +0 dagger (30, 18, D:3) a +0 club (32, -24, D:3) a hobgoblin skeleton (32, -23, D:3) a +0 club an orc skeleton (36, -25, D:3) a scroll of noise (60, -15, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (62, -25, D:3) a +0 club 5 poisoned darts a kobold corpse (skeletalised by now) Level 4 of the Dungeon (2, 5, D:4) a hound skeleton (3, 27, D:4) a hobgoblin corpse (skeletalised by now) (4, 27, D:4) a +0 short sword a +0 ring mail (4, 28, D:4) a +0 dagger a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 33, D:4) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (9, 4, D:4) a +0 dagger a kobold corpse (skeletalised by now) (9, 23, D:4) 4 stones (10, 7, D:4) a stone (19, 43, D:4) a +0 leather armour (24, 31, D:4) a hound skeleton (27, 2, D:4) a +0 whip 3 stones (37, 5, D:4) a +0 mace (39, 10, D:4) a +0 leather armour (43, 9, D:4) a +0 short sword 5 stones (44, 25, D:4) a +0 dagger (46, -7, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (1, 4, D:5) 5 stones (8, 10, D:5) a +0 quarterstaff (11, 1, D:5) 3 boomerangs (12, 2, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (12, 4, D:5) an iguana corpse (23, -5, D:5) a +0 whip of electrocution (still there?) a throwing net (still there?) a gnoll corpse (still there?) (23, -2, D:5) an adder corpse (24, -4, D:5) a +0 giant club an ogre corpse a quokka corpse (25, -2, D:5) a +0 giant club an ogre corpse