Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 9293863813087123746 97 woodyou1119 the Conjurer (level 4, -5/33 HPs) Began as a Gale Centaur Conjurer on Oct 1, 2026. Slain by a drude (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2186 turns). woodyou1119 the Conjurer (Gale Centaur Conjurer) Turns: 2186, Time: 00:02:31 Health: -5/33 AC: 1 Str: 8 XL: 4 Next: 42% Magic: 1/8 EV: 9 Int: 20 God: Gold: 140 SH: 0 Dex: 16 Spells: 2/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: stampede @: attractive A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls d - 2 scrolls of blinking {unknown} c - 5 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} e - 3 scrolls of vulnerability {unknown} k - a scroll of revelation {unknown} l - a scroll of fog {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 q - Fulminant Prism Conj/Alch 6% 3d6 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Momentum Strike Conj/Tloc 24% 3d8 9% 2 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Cause Fear Hex 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15811 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Terence looks scornfully at you. Terence screams, "I want to be left alone!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (87% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 flail. Terence hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 87% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 flail! You feel much better. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! You aren't carrying any items that you can evoke. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail! You barely miss Terence. You kick Terence but do no damage. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. You hit Terence but do no damage. You kick Terence. You kill Terence! Your Spellcasting skill increases to level 3! Things that are here: a +0 flail; a +0 scale mail You start resting. Magic restored. You start resting. HP restored. You now have 140 gold pieces (gained 4). You see here a +0 robe. m - a scroll labelled RUAJYL JUSCHUWU You encounter a drude. The magic dart hits the drude. The drude is lightly wounded. The drude shouts! The magic dart hits the drude but does no damage. The drude is lightly wounded. You encounter an endoplasm. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (lightly wounded, 72% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is moderately wounded. (Press . to maintain the ray.) The searing ray misses the drude. The searing ray misses the drude. The drude hits you! Your doom draws closer. The drude hits you. Your doom draws closer. You encounter a gnoll. It is wielding a +0 club. The searing ray hits the drude! The drude is severely wounded. You finish channelling your searing ray. The gnoll shouts! The drude hits you. Your doom draws closer. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. It was a potion of attraction. You feel attractive to monsters. The drude hits you! You die... ........ ........ ........ . ####