Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 4701647512345793052 18 woodyou1119 the Sneak (level 2, 0/15 HPs) Began as a Vine Stalker Brigand on Oct 1, 2026. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:01:21 (1085 turns). woodyou1119 the Sneak (Vine Stalker Brigand) Turns: 1085, Time: 00:01:21 Health: 0/15 AC: 4 Str: 13 XL: 2 Next: 66% Magic: 2/3 EV: 11 Int: 11 God: Gold: 1228 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: lethally poisoned (0 -> -2) A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1288 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 13 poisoned darts (quivered) e - 3 curare-tipped darts {!f} Armour b - a +0 robe (worn) c - a +0 cloak (worn) f - a +0 pair of gloves (worn) Scrolls a - a scroll of enchant armour g - 2 scrolls of fog i - a scroll of identify Skills: + Level 2.0 Fighting * Level 2.1 Short Blades - Level 1.7 Throwing + Level 1.0 Dodging * Level 5.2 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 34% 1 Frozen Ramparts Ice 0% 1d1 71% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 71% 3 Cause Fear Hex 0% N/A 98% 4 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10918 Altars: Shops: D:1 [ D:2 * Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! d - a golden potion You see here an orb of glass. You now have 1215 gold pieces (gained 8). Found a leather armour. You now have 1224 gold pieces (gained 9). f - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. Found a stone staircase leading down. Found a spear. You see here a +0 leather armour. Found a whip. You now have 1228 gold pieces (gained 4). You see here a +0 whip. g - 2 scrolls of fog (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You encounter a hobgoblin. A hobgoblin is nearby! You encounter a ball python. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! Your Fighting skill increases to level 2! Found a stone staircase leading up. A ball python is nearby! The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading up here. You open the door. Found a robe. There is an open door here. Found a stone staircase leading down. No target in view! You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. You encounter a kobold. It is wielding a +1 dagger of venom. A kobold is nearby! The kobold shouts! There is an open door here. The kobold hits you with a +1 dagger of venom. You are poisoned. You hit the kobold but do no damage. You feel very sick. The kobold hits you with a +1 dagger of venom. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. It was a potion of heal wounds. That seemed strangely inert. You feel very sick. The kobold barely misses you. Okay, then. You closely miss the kobold. Your bite misses the kobold. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold barely misses you. You aren't carrying any items that you can evoke. You hit the kobold. Your bite misses the kobold. The kobold is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +1 dagger of venom. You closely miss the kobold. The kobold is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold misses you. You miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. You die... ...#########.....ß.############.. ...'.......'.......######## ### ...#########............... ....# #............... .##.# ##.............. ..#.#### ###.#.......... ..#....# #.............. ..####.# ####.##'##........ .......# #....#.@.#........ .#########.##.#.ßK#.)...... .# #..##.#...#.)...... .# #####.###.##+##........ .# #.....# #.. ......... .# #.....# ### ...###### .# #.....# ##### .# #.....############ .####.....##.........# You could see a kobold. Vanquished Creatures A ribbon worm (D:2) 3 hobgoblins A quokka (D:1) 4 ball pythons 2 bats 3 frilled lizards (D:1) A goblin (D:2) 3 kobolds 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Vine Stalker Brigand began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 84 | D:1 | Found Hecoewk's Antique Armour Shop. 122 | D:1 | Reached skill level 5 in Stealth 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 294 | D:1 | Reached skill level 1 in Dodging 559 | D:1 | Found a faded altar of an unknown god. 617 | D:2 | Found Zasalinu's General Store. 690 | D:2 | Bought 3 scrolls of identify for 60 gold pieces 692 | D:2 | Identified a scroll of acquirement 715 | D:2 | Acquired 1204 gold pieces 1085 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_mp_vishouse, minivault_19 D:2: layout_basic, serial_shops, shop_statue, nrook_mini_backslash, minmay_misc_feat_room Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.1 Stealth | 5 | 5.2 Dodging | 1 | 1.0 Fighting | 2 | 2.0 Throwing | | 1.7 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Bite || 7 Drink: Heal wounds || 1 Read: Identify || 3 Acquirement || 1 Stab: Sleeping || 8 Armour: Robe || 10 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 1055 | 26 | 0 | 878 | 2 | 540.5 | Dungeon | 1081 | 1055 | 26 | 0 | 878 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 612 daAuts D:2: 468 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+