Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 3112870856473404848 154 woodyou1119 the Sneak (level 5, -6/24 HPs) Began as a Spriggan Enchanter on Sept 23, 2026. Mangled by a gnoll bouda ... wielding a +0 whip (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:13 (3338 turns). woodyou1119 the Sneak (Spriggan Enchanter) Turns: 3338, Time: 00:05:13 Health: -6/24 AC: 2 Str: 4 XL: 5 Next: 13% Magic: 2/11 EV: 17 Int: 19 God: Gold: 165 SH: 0 Dex: 15 Spells: 3/11 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.24/turn MPRegen 0.12/turn %: no passive effects @: invisible, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of torment {unknown} h - a scroll of vulnerability {unknown} l - a scroll of fear {unknown} m - a scroll of identify {unknown} Potions f - a potion of moonshine {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} Skills: + Level 2.6 Short Blades + Level 4.0 Dodging + Level 5.6 Stealth + Level 3.7 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 20% N/A 7% 3 e - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 C - Confusing Touch Hex 20% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 80% N/A 2% 1 Gloom Hex/Necr 24% N/A 17% 3 Hailstorm Conj/Ice 3% 3d5 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Dimensional Bullseye Hex/Tloc 6% N/A 50% 4 Brom's Barrelling Bould Conj/Erth 3% 2d4 80% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15533 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The gnoll enters a dispersal trap! The gnoll bouda blinks! The gnoll blinks! x2 You blink. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (chance to affect: 45%) Okay, then. The gnoll closely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. [a dispersal trap (recharging).] Okay, then. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Tukima's Dance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and carrying a wand of charming (covering ground quickly, chance to affect: 62%) The +0 spear dances into the air! The gnoll hits your dancing +0 spear but does no damage. The gnoll hits your dancing +0 spear. Your dancing +0 spear falls from the air. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Casting: Tukima's Dance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (covering ground quickly, chance to affect: 62%) The gnoll resists with significant effort. Unknown command. Casting: Tukima's Dance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Tukima's Dance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (covering ground quickly, chance to affect: 54%) The gnoll looks drowsy... The gnoll is no longer moving quickly. x2 The gnoll zaps a wand. You resist with some effort. The gnolls pick up the pace! The gnoll zaps a wand. Your will is overpowered! You are confused. The gnoll zaps a wand. Your will is overpowered! You are more confused. You hear a shout! Your attacks no longer feel as feeble. The gnoll shouts! The gnoll zaps a wand. You resist with some effort. You bump into the rock wall. The gnoll barely misses you. You bump into the rock wall. The gnoll hits you. The gnoll misses you. You feel less confused. The gnoll zaps a wand. You resist with some effort. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, carrying a wand of charming (covering ground quickly, chance to affect: 54%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The gnoll completely misses you. The gnoll hits you. You hit the gnoll. The gnoll is lightly wounded. The gnoll is no longer moving quickly. The gnoll hits you from afar with a +0 spear! The gnoll zaps a wand. Your will is overpowered! You are confused. The gnoll is no longer moving quickly. You're too confused to move! The gnoll zaps a wand. You resist with some effort. You're too confused to move! The gnoll zaps a wand. Your will is overpowered! You are more confused. The gnolls pick up the pace! You bump into the rock wall. The gnoll closely misses you. The gnoll misses you. The gnoll barely misses you. You bump into the rock wall. The gnoll hits you. You bump into the rock wall. You bump into the rock wall. The gnoll bouda hits you with a +0 whip. You bump into the rock wall. The gnoll barely misses you. The gnoll bouda misses you. Your magical contamination has completely faded away. You bump into the rock wall. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll bouda barely misses you. Press: ? - help, Dir - look around, f - activate Confirm quaff: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (will become unable to see you) You fade into invisibility! You feel less confused. The gnoll barely misses you. The gnoll bouda hits you with a +0 whip! You die... #.#.#.#####.# #......# #...... ..#†>.......######..)...###...... ..#..............)......'........ ..#...####...#####......###[..... ..#)).# ##..# #......# #...... ..#.).# #..#####.....(# #...... ..#.÷.# #......#......# #...... ......## #.####.#......######### .......# #.# #@#......#...)...# ÷.^....# #.# #ğ######.'........ .......# #.# #.ğğ# #.#.......# .......# #.# ###.# #.#.......# .[§##'#####.# #.# #.######### ............# #.####.##### ......############...##.....#### ......# #.................## [.....########.......##........## You could see a gnoll bouda (unable to see you) and a gnoll (swift, unable to see you). Vanquished Creatures An iguana (D:3) 7 gnolls An adder (D:3) A ribbon worm (D:2) 8 endoplasms 8 hobgoblins 4 orcs (D:3) 4 quokkas 10 ball pythons 2 bats 2 frilled lizards (D:3) 3 goblins 4 kobolds 2 rats (D:2) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 128 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 131 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1045 | D:2 | Found a shimmering blue altar of Sif Muna. 1149 | D:2 | Reached XP level 3. HP: 11/16 MP: 1/8 1426 | D:2 | Reached skill level 5 in Stealth 1767 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/10 2170 | D:3 | Learned a level 3 spell: Confusing Touch 2174 | D:3 | Learned a level 3 spell: Tukima's Dance 2839 | D:3 | Reached XP level 5. HP: 24/24 MP: 8/11 3338 | D:3 | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring D:2: layout_basic, basic_altar, eino_tiny_chamber, minmay_misc_feat_iff, st_stairs_5 D:3: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.7 Hexes | 4 | 4.4 Short Blades | 2 | 2.6 Stealth | 5 | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 66 | 40 || 106 Melee: Dagger | 66 | 40 || 106 Cast: Ensorcelled Hiber | 35 | 30 || 65 Tukima's Dance | | 2 || 2 Drink: Heal wounds | | 2 || 2 Invisibility | | 2 || 2 Stab: Sleeping | 26 | 17 || 43 Armour: Robe | 23 | 29 || 52 Dodge: Dodged | 53 | 63 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2465 | 2419 | 46 | 903 | 795 | 3 | 821.7 | Dungeon | 2465 | 2419 | 46 | 903 | 795 | 3 | 821.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1072 daAuts D:3: 848 daAuts D:1: 544 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+