Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 13662464501450014791 14 woodyou1119 the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Sept 21, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (507 turns). woodyou1119 the Vexing (Poltergeist Enchanter) Turns: 507, Time: 00:00:45 Health: 0/17 AC: 6 Str: 4 XL: 2 Next: 45% Magic: 0/5 EV: 11 Int: 17 God: Gold: 50 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) d - +0 pair of gloves rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ c - amulet of chemistry HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) d - a +0 pair of gloves (haunted) Jewellery c - an amulet of chemistry (worn) Potions i - 2 potions of invisibility d - 3 potions of might {unknown} Skills: + Level 2.6 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Gloom Hex/Necr 18% N/A 24% 3 Vampiric Draining Necr 1% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5498 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a ball python. A ball python is nearby! You encounter a jackal. You encounter a jackal. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! You encounter 2 jackals. You see here a ball python corpse. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! The jackal barks! x2 You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 61%) The jackal resists with significant effort. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 61%) The jackal looks drowsy... You feel bolstered by spreading misfortune. The jackal barely misses you. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! The jackal bites you but does no damage. x3 You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 61%) The jackal resists with significant effort. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal bites you. You die... ..........# #.#### ..........# #....# ..........# #.##.# #.. ..........###.##.# #.. ..........'......# ##..#+#...>....###.##.# ...#..........# #.##.# #..#..##+##'### #.##.# ..##..#..†.....h@# #.##.# ......#..##.##.### #.##.# #.†.........####..#.# .≈...≈...##.##..........####### #.#.#.#.........####.....†....# ...≈.......................##.# #.#.#.#..##..##.#.##..####.##.# .≈...≈.......##.#.##..# #.##.# #.#.#.#.......... ....# #†##.# You could see a jackal. Vanquished Creatures 5 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 383 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 410 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 507 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, wad_floor_pattern_untrapped, kennysheep_crisscross, darby_ripple_courtyard Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.6 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Dagger || 51 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 8 Armour: None || 42 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 500 | 500 | 0 | 33 | 335 | 1 | 500.0 | Dungeon | 500 | 500 | 0 | 33 | 335 | 1 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 500 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+