woodyou1119 Level 1 of the Dungeon (3, -27, D:1) a +0 club a kobold corpse (skeletalised by now) (21, 1, D:1) a +0 short sword (24, -37, D:1) a ball python corpse (skeletalised by now) (28, 11, D:1) 5 poisoned darts (33, 3, D:1) a +0 dagger (36, -37, D:1) a +0 spear (37, -36, D:1) an orb of energy (37, -10, D:1) a +0 helmet (41, 2, D:1) a +0 club (42, -34, D:1) a ball python corpse (skeletalised by now) (51, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (1, 15, D:2) a +0 dagger (4, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 19, D:2) a frilled lizard corpse (skeletalised by now) (14, 31, D:2) a +0 dagger (18, 30, D:2) a +0 club (24, 15, D:2) a +0 dagger (25, 13, D:2) a hobgoblin skeleton (28, 7, D:2) a +0 dagger a +0 robe (28, 31, D:2) a quokka corpse (skeletalised by now) (33, 5, D:2) a frilled lizard corpse (skeletalised by now) (34, 7, D:2) an adder corpse (skeletalised by now) (34, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (17, -1, D:3) a +0 club (19, -23, D:3) a +0 hand axe a hobgoblin skeleton (22, 7, D:3) 3 flux baubles (23, 13, D:3) a bat skeleton (39, 8, D:3) a +0 ring mail (41, -12, D:3) a rat corpse (skeletalised by now) (45, -12, D:3) a +0 dagger (47, -9, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (8, 5, D:4) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. a +0 war axe (9, 5, D:4) a +0 dagger an orc skeleton (10, 7, D:4) an adder skeleton (11, 8, D:4) a +0 mace of concussion (16, 24, D:4) 5 poisoned darts (22, 34, D:4) a quokka corpse (skeletalised by now) (23, 2, D:4) a +0 club 3 stones a kobold skeleton (25, 21, D:4) a quokka skeleton (27, 3, D:4) a +0 club 2 stones a kobold skeleton (27, 5, D:4) a +0 leather armour (30, 19, D:4) a +0 ring mail (41, 5, D:4) a +0 short sword (42, 17, D:4) 3 darts of disjunction (44, 16, D:4) a +0 club (52, 17, D:4) a +0 mace (55, 9, D:4) a +0 flail Level 5 of the Dungeon [Shop] Puojo's Jewellery Boutique a +5 ring of evasion (504 gold) the amulet of Racs {Wildshape Dex+2} (576 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+2: It affects your dexterity (+2). a ring of wizardry (unknown) (420 gold) a spider talisman (175 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of guardian spirit (unknown) (420 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of flight (unknown) (245 gold) a ring of flight (unknown) (245 gold) the ring of Atheism {rPois Will+ Int+4 Dex+4} (691 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a ring of protection from cold (unknown) (350 gold) [Shop] Diezauq's Antique Armour Shop a +0 robe (18 gold) a +0 plate armour (378 gold) a +0 plate armour (378 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) the +2 leather armour of Paomudemn {rPois Regen+ rCorr} (604 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Ohes's Antique Armour Shop a +0 scale mail (112 gold) a +0 pair of boots (126 gold) a +0 robe (25 gold) a +0 chain mail (168 gold) a +2 chain mail of poison resistance (560 gold) a +0 plate armour (504 gold) a +0 plate armour (504 gold) [Shop] Zutudulo's General Store a parchment of Vampiric Draining (114 gold) a scroll of poison (unknown) (52 gold) a parchment of Stone Arrow (114 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a potion of curing (39 gold) a parchment of Metabolic Englaciation (239 gold) a phantom mirror (520 gold) a box of beasts (520 gold) an orb of glass (338 gold) (4, 4, D:5) a staff of conjuration (5, -5, D:5) a +0 robe (15, -10, D:5) an iguana corpse (skeletalised by now) (29, -25, D:5) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 giant club an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (33, -12, D:5) a +0 club a +0 dagger a +0 leather armour a +0 club a +0 short sword a +0 flail an orc skeleton an adder skeleton an orc skeleton (33, -11, D:5) a +0 dagger a +0 robe an orc skeleton (36, 12, D:5) an adder skeleton (38, 2, D:5) an adder corpse (skeletalised by now) (41, -11, D:5) a ring of resist corrosion (42, 13, D:5) 6 poisoned darts (50, -4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (2, 22, D:6) the +1 robe of the Shoals {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, 27, D:6) a +2 robe of cold resistance a +0 scythe the human corpse of Sigmund (skeletalised by now) (12, 4, D:6) a +0 dagger (16, 10, D:6) a +4 trident of draining a +0 robe an orb of mesmerism the barachi skeleton of Jeremiah (19, 15, D:6) a hound skeleton (20, -4, D:6) a +0 mace an orc corpse (skeletalised by now) (23, 3, D:6) a +0 club (24, 20, D:6) a +0 giant club (26, 1, D:6) a +0 whip a gnoll corpse (skeletalised by now) (26, 5, D:6) a +0 rapier (27, 21, D:6) a howler monkey skeleton (27, 22, D:6) a +0 orcbow (28, 4, D:6) a +0 club (29, -1, D:6) a +0 trident (32, 5, D:6) a +0 flail (33, 10, D:6) 4 large rocks (35, 21, D:6) an adder skeleton (39, 21, D:6) a +0 partisan of flaming 4 boomerangs (42, 11, D:6) a +0 flail Level 7 of the Dungeon [Shop] Pough's Armour Boutique a +2 scale mail of command (273 gold) a +0 helmet of sniping (161 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) a +0 cloak (63 gold) a +0 chain mail (84 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) the +1 robe of Dull Wonder {-Tele rElec rN+ SInv} (298 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (56 gold) the +2 mask of the Dragon {Dragonpray SInv} (352 gold) Dragonpray: It occasionally summons a dragon when using divine abilities with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:7) a +0 plate armour (10, -15, D:7) an iguana corpse (skeletalised by now) (13, 1, D:7) a +0 chain mail (14, 12, D:7) a +0 hand axe a +0 flail (15, 12, D:7) a +0 dagger a water moccasin corpse (skeletalised by now) (16, -20, D:7) a bullfrog corpse (skeletalised by now) (22, -9, D:7) a +0 leather armour (23, -6, D:7) a +0 scale mail (24, -26, D:7) a +0 club a +0 dagger a black bear skeleton an orc skeleton (24, -25, D:7) a +0 flail a +0 whip a gnoll skeleton (24, -10, D:7) a +0 club (27, -9, D:7) 5 poisoned darts a +0 short sword a kobold skeleton (32, -8, D:7) a +0 great sword a +0 robe (32, 3, D:7) a +0 dagger (33, -8, D:7) a +0 hand axe a +0 robe a +0 dagger a +0 robe (34, -8, D:7) a +2 great sword a +0 war axe a +0 robe a +0 robe a bullfrog skeleton (35, -11, D:7) a +0 robe (38, -9, D:7) a +0 shortbow (40, -32, D:7) a +4 ring mail (42, -7, D:7) a +4 scimitar a +0 robe (43, -7, D:7) a +0 hand axe a +0 robe a +0 mace a +0 robe (43, -6, D:7) a +0 spear a +0 robe (58, -33, D:7) a scarf of harm a +0 scale mail a +2 quarterstaff of chaos (61, -32, D:7) a +0 hammer Level 8 of the Dungeon (7, -29, D:8) a +0 plate armour (7, 0, D:8) a +0 spear a gnoll corpse (7, 1, D:8) a +0 halberd (10, 3, D:8) a +4 whip of electrocution a +0 whip a +0 robe a gnoll corpse (11, 3, D:8) a +0 halberd a gnoll corpse (13, 3, D:8) a +0 spear a gnoll corpse (16, -11, D:8) a +0 flail (16, -10, D:8) a killer bee corpse (17, -10, D:8) a killer bee corpse (20, -15, D:8) a scroll of poison (21, -12, D:8) 21 gold pieces (22, -10, D:8) 2 scrolls of torment