Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 9334215766061309306 33 woodyou1119 the Trooper (level 3, -1/24 HPs) Began as a Gargoyle Fighter on Sept 4, 2026. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:48 (833 turns). woodyou1119 the Trooper (Gargoyle Fighter) Turns: 833, Time: 00:00:49 Health: -1/24 AC: 14 Str: 21 XL: 3 Next: 29% Magic: 3/3 EV: 13 Int: 8 God: Gold: 74 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - +4 ring of protection HPRegen 0.24/turn e - +5 ring of evasion MPRegen 0.08/turn %: no passive effects @: confused, mighty A: fleshless physiology, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +4 ring of protection (worn) e - a +5 ring of evasion (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of brand weapon {unknown} e - a scroll of fog {unknown} h - 2 scrolls of vulnerability {unknown} k - a scroll of revelation {unknown} l - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} Potions m - a potion of might f - 2 potions of lignification {unknown} j - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} o - a potion of magic {unknown} Skills: + Level 3.7 Fighting + Level 2.4 Maces & Flails + Level 3.6 Armour + Level 3.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 82% 1 Scorch Fire 0% 2d5 91% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11143 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You thump the jackal! You kill the jackal! The adder bites you. Something hits you but does no damage. You miss the adder. Sigmund appears from thin air! The adder bites you. The adder completely misses you. You miss the adder. Sigmund hits you from afar with a +2 scythe of protection! The adder barely misses you. You miss the adder. The adder barely misses you. You block Sigmund's attack. The adder closely misses you. Sigmund looks at you with fury. You feel very mighty all of a sudden. The adder barely misses you. Sigmund closely misses you. The adder barely misses you. You miss the adder. The adder barely misses you. Sigmund misses you. You barely miss the adder. The adder bites you but does no damage. The adder closely misses you. Sigmund says, "Don't worry, I'll kill you fast." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! You barely miss the adder. The adder bites you but does no damage. The adder bites you. You barely miss the adder. The adder bites you but does no damage. Something hits you. The adder attacks as it pursues you! The adder barely misses you. The adder misses you. You miss the adder. The adder bites you but does no damage. Something hits you but does no damage. The adder attacks as it pursues you! The adder bites you. You sock the adder! The adder is severely wounded. The adder closely misses you. The adder bites you but does no damage. Something hits you. You see here a +0 ring mail. You bludgeon the adder!! You kill the adder! You are confused. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You're too confused to move! You bump into the rock wall. Something hits you but does no damage. You feel less confused. Something hits you but does no damage. You closely miss something. The invisible Sigmund hits you. You closely miss the invisible Sigmund. The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * You closely miss the invisible Sigmund. Sigmund appears from thin air! You closely miss Sigmund. Sigmund misses you. You closely miss Sigmund. Sigmund looks at you with fury. Sigmund barely misses you. You thump Sigmund! Sigmund is heavily wounded. Sigmund casts a spell at you. The puff of flame misses you. You thump Sigmund! Sigmund is almost dead. Sigmund gestures at you while chanting. You are confused. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ... #.##.## #.# ...... # #.# #.##.# #.##.####.##.# #.........##.# #.##.#######.# #.#######.# #.[....@..## ########@..# #.#.# #.#.# #.#.# #.#.# ### #######.#.# ..# #.........# #.# #.#####.######### #.# #....>.%..# You could see Sigmund. Vanquished Creatures 2 adders (D:2) 2 endoplasms A hobgoblin (D:1) 4 jackals A quokka (D:2) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) A goblin (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Gargoyle Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 745 | D:2 | Identified the inkwell talisman of Noxious Amelioration | {*Corrode rF+ rC+} 760 | D:2 | Reached XP level 3. HP: 21/23 MP: 3/3 783 | D:2 | Encountered Sigmund 833 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, grunt_decor_arrowhead D:2: layout_loops_ring, serial_shops, nicolae_shop_drivethru, minmay_tetromino_s2, minmay_tall_x, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 71 Melee: Flail || 71 Drink: Might || 1 Stab: Sleeping || 1 Armour: Scale mail || 69 Dodge: Dodged || 70 Block: Buckler || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 854 | 834 | 20 | 25 | 612 | 2 | 427.0 | Dungeon | 854 | 834 | 20 | 25 | 612 | 2 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 679 daAuts D:2: 175 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+