woodyou1119 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (4, -2, D:1) a rat skeleton (5, -12, D:1) a frilled lizard corpse (skeletalised by now) (8, 35, D:1) a rat skeleton (9, 35, D:1) a hobgoblin corpse (skeletalised by now) (14, -10, D:1) a +0 club a goblin skeleton (20, -9, D:1) a +0 whip (23, 3, D:1) a +0 hand axe (38, 32, D:1) a quokka corpse (skeletalised by now) (41, 4, D:1) a +0 leather armour (46, 3, D:1) a hobgoblin corpse (skeletalised by now) (50, -7, D:1) a +0 robe (54, 30, D:1) a ball python corpse (skeletalised by now) (56, 35, D:1) a rat corpse (skeletalised by now) (58, 32, D:1) a +0 short sword Level 2 of the Dungeon (1, 3, D:2) a +0 robe a +0 scythe (1, 9, D:2) a ball python corpse (skeletalised by now) (11, 29, D:2) an adder corpse (skeletalised by now) (13, 0, D:2) a hobgoblin corpse (skeletalised by now) (15, 20, D:2) a +0 dagger a +0 sling a goblin skeleton (18, 19, D:2) a bat skeleton (19, 15, D:2) a +0 mace a +0 chain mail the human skeleton of Terence (20, 35, D:2) a potion of curing (22, 15, D:2) a bat skeleton (22, 31, D:2) a jackal corpse (skeletalised by now) (23, 30, D:2) a ball python skeleton (25, 23, D:2) a +0 club a kobold skeleton (26, 23, D:2) a jackal skeleton (27, 22, D:2) a hobgoblin skeleton (29, -1, D:2) a hobgoblin corpse (skeletalised by now) (32, 2, D:2) a quokka corpse (skeletalised by now) (33, 7, D:2) a +0 leather armour (37, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 3, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (48, 31, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (3, 12, D:3) a +0 long sword (5, -9, D:3) a quokka corpse (skeletalised by now) (11, 15, D:3) the +2 robe "Huash" {Harm *Corrode rElec} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. It cannot be enchanted further. (22, 11, D:3) a +0 sling of electrocution a +0 club (26, -14, D:3) a quokka corpse (skeletalised by now) (26, 9, D:3) a +0 hand axe a +0 ring mail an orc skeleton (27, 11, D:3) a hobgoblin skeleton (31, -7, D:3) a rat skeleton (45, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Teodosio's Dragon-Slaying Spoils +0 steam dragon scales (375 gold) +0 acid dragon scales (400 gold) the +4 swamp dragon scales "Geasutaw" {rPois Dex+3} (783 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. +1 fire dragon scales (570 gold) the +6 ice dragon scales "Upeymm" {rElec rF- rC+++} (1007 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. It cannot be enchanted further. +0 pearl dragon scales (1000 gold) the +7 storm dragon scales of Rotation {+Inv rElec rC- Str-4 Int+7} (1092 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). It cannot be enchanted further. +1 golden dragon scales (870 gold) quicksilver dragon scales (500 gold) (6, 9, D:4) a +0 ring mail (10, 19, D:4) a +0 short sword 5 stones (16, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, -2, D:4) a jackal corpse (skeletalised by now) (20, -12, D:4) a +0 robe (20, 12, D:4) a +0 robe a +0 dagger an orc skeleton (21, -13, D:4) a +0 scale mail (21, 11, D:4) a hound corpse (skeletalised by now) (28, 22, D:4) an adder skeleton (28, 33, D:4) a +0 club (29, 18, D:4) a +0 leather armour (30, 27, D:4) a +0 whip (35, 0, D:4) a +0 club a +0 trident a +0 dagger a +0 robe an orc skeleton an orc skeleton (35, 1, D:4) a +0 falchion an orc skeleton (36, 35, D:4) a parchment of Ensorcelled Hibernation (37, 3, D:4) a +0 dagger a goblin skeleton (37, 27, D:4) an adder corpse (skeletalised by now) (40, 17, D:4) a +0 leather armour (43, 19, D:4) a +0 falchion (46, 29, D:4) the +7 hand axe of the Shouting Blowfly {heavy, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (50, 29, D:4) a +4 flail of protection a +0 scale mail the human skeleton of Edmund Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (11, 10, D:5) a +0 sling (12, -1, D:5) a +0 giant club (15, -5, D:5) a +0 falchion (15, -4, D:5) a +0 ring mail a +0 hand axe (16, -5, D:5) a +0 club (16, -4, D:5) a +0 flail an orc skeleton (20, 4, D:5) a parchment of Tukima's Dance (27, 10, D:5) a +0 club (28, -16, D:5) a +0 spear (28, 11, D:5) a +0 dagger a +0 robe (29, 8, D:5) a +0 short sword (30, -19, D:5) a +0 leather armour (31, 8, D:5) a +0 ring mail a +0 mace (31, 9, D:5) a +0 short sword a +0 chain mail a +0 sling (31, 26, D:5) a +0 short sword a +0 leather armour (32, -22, D:5) a +0 robe (32, 11, D:5) a +1 heavy war axe (32, 24, D:5) a +0 dagger of venom a +0 robe (33, 4, D:5) a +0 giant club (35, -16, D:5) a +0 whip (36, -19, D:5) a +0 whip an orc corpse (skeletalised by now) (37, -16, D:5) a +0 hand axe (39, -20, D:5) a +0 trident a +0 leather armour (45, -23, D:5) a bat corpse (skeletalised by now) (46, -23, D:5) a bat corpse (skeletalised by now) (47, -24, D:5) a bat corpse (skeletalised by now) (47, -23, D:5) a bat corpse (skeletalised by now) (47, -22, D:5) a bat corpse (skeletalised by now) (48, -23, D:5) a bat corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Leiskorila's Book Boutique a parchment of Stone Arrow (96 gold) a parchment of Irradiate (202 gold) a parchment of Ozocubu's Armour (96 gold) a parchment of Detonation Catalyst (202 gold) a parchment of Summon Small Mammal (44 gold) a parchment of Fulminant Prism (143 gold) a parchment of Searing Ray (63 gold) a parchment of Mercury Arrow (63 gold) a parchment of Cause Fear (143 gold) (0, 0, D:6) an orb of glass (7, 2, D:6) a +0 ring mail (10, -4, D:6) an orb of glass (10, 1, D:6) a +0 ring mail (12, 9, D:6) a +0 leather armour (13, -3, D:6) a +0 leather armour a +0 club a +0 robe a +0 club (20, -8, D:6) a +0 whip (23, 3, D:6) a +0 chain mail a +0 glaive (24, -7, D:6) a +2 morningstar a +0 robe (24, -6, D:6) a +1 war axe of freezing a +0 robe (25, -13, D:6) a +5 scimitar a +0 robe (25, -4, D:6) a +0 heavy hand axe a +0 dagger a +0 robe a +0 robe (25, 1, D:6) a +0 dagger a +0 robe (27, 2, D:6) a +0 trident a +0 leather armour (38, -14, D:6) a +0 leather armour (38, -3, D:6) a +0 heavy orcbow Level 7 of the Dungeon (6, -5, D:7) a +0 falchion (6, -3, D:7) a +0 flail a +0 leather armour (7, 15, D:7) a +0 whip (8, -5, D:7) a +0 dagger a +0 ring mail (8, 12, D:7) a +0 flail (8, 14, D:7) a +0 flail (9, -13, D:7) a +0 quarterstaff (9, -4, D:7) a +0 morningstar a +0 leather armour (9, 10, D:7) a +0 flail (23, 13, D:7) a rimehorn talisman (26, 11, D:7) the eel talisman "Hero's Friend" {*Corrode rPois rC++ Int+2} [eel talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). (27, -1, D:7) a +0 whip a +0 robe (27, 2, D:7) a +1 antimagic spear (28, 0, D:7) a +0 spear (28, 11, D:7) a +0 scale mail (29, -1, D:7) a +0 club (29, 0, D:7) a +3 morningstar a +0 robe (30, 1, D:7) a +0 halberd (31, -29, D:7) a +0 dagger (31, 0, D:7) a +4 trident a +0 robe (33, 2, D:7) a +0 robe a +5 battleaxe (35, 4, D:7) a +1 dagger a +0 robe a +0 robe (40, 1, D:7) a +0 chain mail (50, -4, D:7) a +0 spear Level 8 of the Dungeon [Shop] Zybualla's Antique Potions a potion of brilliance (140 gold) a potion of moonshine (35 gold) a potion of invisibility (280 gold) a potion of ambrosia (280 gold) a potion of berserk rage (175 gold) a potion of haste (350 gold) a potion of moonshine (35 gold) a potion of curing (105 gold) [Shop] Asuhuvva's Magic Scroll Shoppe a scroll of identify (36 gold) a parchment of Summon Cactus Giant (425 gold) a scroll of poison (72 gold) a scroll of revelation (135 gold) a scroll of identify (36 gold) a scroll of summoning (171 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of brand weapon (171 gold) a scroll of vulnerability (72 gold) (0, 0, D:8) a +0 quarterstaff (29, 4, D:8) a +0 club (29, 6, D:8) a +0 whip (30, 5, D:8) a +0 hand axe (30, 9, D:8) a +0 flail (32, -12, D:8) a +0 club (32, 7, D:8) a +0 halberd (35, -8, D:8) a +0 broad axe (37, -24, D:8) a +0 mace a +0 leather armour (39, -25, D:8) a +0 dagger a +0 robe (40, -24, D:8) a +0 mace (40, -14, D:8) a +0 dagger (49, -17, D:8) a +0 ring mail (56, -5, D:8) a +1 heavy sling (57, 9, D:8) a +0 mace a +0 leather armour (61, 5, D:8) a +0 club (62, 9, D:8) a +0 dagger a +0 robe (66, 2, D:8) a +0 war axe a +0 chain mail Level 9 of the Dungeon (12, -4, D:9) a +0 orcbow (15, 41, D:9) a +0 shortbow (23, -4, D:9) a +0 dagger a +0 robe (23, -1, D:9) a +0 flail (26, -4, D:9) a +0 trident a +0 chain mail (26, -3, D:9) a +0 club a +0 leather armour (27, -4, D:9) a +0 club a +0 leather armour (33, 14, D:9) a +0 trident a +0 ring mail (34, 11, D:9) a +0 halberd (34, 12, D:9) a +0 halberd (34, 16, D:9) a +0 club (35, 17, D:9) a +2 spear of pain (36, 14, D:9) a +0 club (39, 20, D:9) a +0 mace (55, 37, D:9) a +0 scale mail (57, 19, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 flail (9, -7, D:10) a +2 scale mail of resonance (10, -14, D:10) a +0 mace a +0 robe (10, -12, D:10) a +0 scimitar a +0 robe (10, -11, D:10) a +3 trident a +0 robe (11, -14, D:10) a +0 robe a +2 battleaxe (12, -13, D:10) a +3 morningstar a +0 robe (26, 20, D:10) a +0 chain mail (27, -2, D:10) a rimehorn talisman (31, 3, D:10) a +0 shortbow (33, 12, D:10) 6 poisoned darts (34, -25, D:10) 2 atropa-tipped darts (55, -6, D:10) a +2 great sword of flaming Level 11 of the Dungeon (3, -17, D:11) a +0 morningstar (6, 2, D:11) 4 poisoned darts (9, -30, D:11) a +3 short sword a +0 robe (29, 17, D:11) a +0 chain mail a +0 spear Level 12 of the Dungeon (1, -15, D:12) a +0 dire flail (2, -22, D:12) a +0 scale mail (6, -25, D:12) a +0 flail (8, -40, D:12) a +0 leather armour (8, -7, D:12) a +0 dagger (10, -33, D:12) a +0 whip (11, -18, D:12) a +0 chain mail (16, -47, D:12) a +0 shortbow (21, -27, D:12) a +0 flail 2 boomerangs (29, -19, D:12) a +0 club a +0 short sword (30, -19, D:12) a +0 mace a +0 plate armour a +0 club a +0 leather armour (31, -13, D:12) a +0 hand axe a +0 club a +0 leather armour a +0 hand axe a +0 short sword (32, -21, D:12) a +0 dagger a +0 robe (32, -13, D:12) a +3 dagger of protection a +0 giant club (33, -19, D:12) a +2 hand axe of freezing (33, -17, D:12) a +2 vampiric war axe (34, -15, D:12) a +0 trident (41, -53, D:12) a +0 scale mail (41, 7, D:12) a +0 cloak (45, -57, D:12) 4 large rocks (45, -18, D:12) a +0 ring mail Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Abyss (6, 2, Abyss:1) 14 gold pieces (6, 3, Abyss:1) 6 gold pieces (11, 6, Abyss:1) 12 gold pieces