Dungeon Crawl Stone Soup version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 3466197642736988854 16 woodyou1119 the Firebug (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on Aug 28, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:02 (1086 turns). woodyou1119 the Firebug (OpFE) Turns: 1086, Time: 00:01:02 Health: 0/17 AC: 1 Str: 13 XL: 2 Next: 58% Magic: 5/5 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . (50%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of protection from fire rCorr . (100%) c - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -3) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Magical Staves b - a staff of conjuration (weapon) Jewellery a - a ring of protection from fire (worn) c - a +6 ring of strength (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Skills: - Level 2.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 8% 1 b - Scorch Fire 26% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 19% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Stone Arrow Conj/Erth 12% 3d7 38% 3 Passwall Erth 1% N/A 50% 3 Flame Wave Conj/Fire 14% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10914 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't have enough magic to cast this spell. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The rat bites you. You barely miss the rat. You grab the rat. You constrict the rat. You kill the rat! The foxfire burns the ball python. You kill the ball python! The foxfire burns the frilled lizard. You kill the frilled lizard! You see here a rat corpse. You hit the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You see here a rat corpse. You start resting. Magic restored. Things that are here: a +0 dagger; a goblin corpse You see here a +0 dagger. e - a scroll labelled NOUQAT RAIMIOK You encounter a dart slug. Found an escape hatch in the floor. A dart slug is nearby! You can't see any susceptible monsters within range! Flames lash the dart slug. The dart slug is heavily wounded. The dart slug's fire resistance burns away. Flames lash the dart slug. The dart slug is burned terribly! You kill the dart slug! You now have 40 gold pieces (gained 6). Found a leather armour. There is a stone staircase leading down here. You encounter a frilled lizard. A frilled lizard is nearby! Flames lash the frilled lizard. You kill the frilled lizard! You start resting. Magic restored. You start waiting. Done waiting. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter an adder and 4 jackals. The jackal barks! x2; You hear an angry hiss. The adder hisses angrily. There is a stone staircase leading up here. Flames lash the adder. The adder is lightly wounded. The adder's fire resistance burns away. The jackal barks! x2 The adder completely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the jackal. The jackal is heavily wounded. The adder closely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the jackal. You kill the jackal! The adder bites you. You encounter an adder. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The adder is no longer more vulnerable to fire. The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the adder. The adder is heavily wounded. The adder bites you. The foxfire burns the jackal but does no damage. The jackal bites you. The adder bites you. The jackal barely misses you. You encounter a ball python. The adder bites you but does no damage. The jackal bites you. You climb upwards. There is a stone staircase leading down here. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal pauses to sniff the ground. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal attacks as it pursues you! The jackal bites you but does no damage. Magic courses through your body. You die... #.# #...# #....÷..# #.# #...# ####.##.#.## ## ..# #...# #.......#.########. #.#####...#####.##.#..#.##.....#. #...............#.......##.....#. ...................#..#........#. #............>.S#.##..#.##.....#. #.#####...#####h#.##..#.##.....#. #.# #...# #h@....##.########. #.# #...# ###.......# ## ..# #...# ####.#### ### #...# #....######## #######...####### ####........## ...#...#........#### #####...... ##...#..##.#.......# #.##.## ##..###...###.#.##.# #.##... .....#..†## ##..##.# #.##### You could see an adder and 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:2) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 473 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 476 | D:1 | Learned a level 2 spell: Scorch 1086 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_cross D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, basic_altar Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 1.4 Fire Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Staff || 2 Constrict || 2 Cast: Foxfire || 19 Scorch || 7 Drink: Magic || 1 Armour: None || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1085 | 1076 | 9 | 467 | 496 | 2 | 542.5 | Dungeon | 1085 | 1076 | 9 | 467 | 496 | 2 | 542.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1079 daAuts D:2: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+