Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 10923063670471493844 0 woodyou1119 the Conjurer (level 1, 0/13 HPs) Began as a Human Wanderer on Oct 7, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (20 turns). woodyou1119 the Conjurer (Human Wanderer) Turns: 20, Time: 00:00:34 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 6/6 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls b - a scroll of silence {!r} Skills: + Level 3.0 Dodging + Level 1.0 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 52% 1d5 4% 1 Searing Ray Conj 26% 2d5 7% 2 Foxfire Conj/Fire 32% 2x1d5 9% 1 Soul Splinter Necr 8% N/A 16% 1 Vampiric Draining Necr 2% 2d6 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5974 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, woodyou1119 the Human Wanderer. Are you destined to find the breathtaking Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of silence {!r}, a +0 robe, a +0 pair of gloves; and the following spells available to memorise: Magic Dart, Searing Ray, Foxfire, Soul Splinter, Vampiric Draining. Okay, then. Okay, then. You don't know any spells. You don't know any spells. Okay, then. You don't know any spells. Okay, then. A quokka and a bat come into view. Found 15 gold pieces. Found a scroll of silence. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you. You take 1 damage, and have 12/13 hp. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The quokka bites you but does no damage. You barely miss the quokka. The quokka closely misses you. Health restored: 13 You hit the quokka but do no damage. The quokka closely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka twitches its whiskers. The quokka closely misses you. You barely miss the quokka. The quokka bites you. The quokka barely misses you. You take 2 damage, and have 11/13 hp. You hit the quokka but do no damage. The quokka barely misses you. You barely miss the quokka. The quokka misses you. The quokka bites you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. You take 2 damage, and have 6/13 hp. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 5/13 hp. You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka completely misses you. You take 3 damage, and have 2/13 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka is heavily wounded. The quokka completely misses you. You aren't carrying any potions. Unknown command. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. x2 You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... ......... .$....... #........ ##........ #.....?... #......... #.b....... ###r### ##≈#@#≈## ##≈P...♣≈# #≈PßP.♣ß♣ ##≈P...♣≈# #≈P.<.P≈# #≈PßP.PßP≈# ##≈P≈.≈P≈## ##≈#.#≈## ###.### You could see a quokka and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Human Wanderer began the quest for the Orb. 0 | D:1 | woodyou1119 set off with the following items: a +0 club, a | scroll of silence {!r}, a +0 robe, a +0 pair of gloves; and | the following spells available to memorise: Magic Dart, | Searing Ray, Foxfire, Soul Splinter, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 20 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_curves, eino_curves_02, eino_curves_04, st_stairs_1 Action || total ---------------------------++------- Melee: Club || 15 Armour: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 3 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 3 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts