Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 7880298159284926009 3076 woodyou1119 the Frost Mage (level 9, -10/67 HPs) Began as a Gnoll Ice Elementalist on Sept 28, 2024. Was a Believer of Makhleb. Mangled by a two-headed ogre ... wielding a +0 giant club (23 damage) ... on level 8 of the Dungeon. The game lasted 00:15:48 (8723 turns). woodyou1119 the Frost Mage (Gnoll Ice Elementalist) Turns: 8723, Time: 00:15:48 Health: -10/67 AC: 6 Str: 8 XL: 9 Next: 88% Magic: 11/19 EV: 15 Int: 19 God: Makhleb [**....] Gold: 562 SH: 0 Dex: 18 Spells: 9/22 levels left rFire . . . F - +7 mace "Hinlufal" {venom, ^Drain rElec rPois Will+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + A - +0 cloak rCorr . j - +0 pair of gloves SInv . s - +0 pair of boots Will +.... (no amulet) Stlth ++++ C - +6 ring of dexterity HPRegen 0.31/turn (no ring) MPRegen 0.16/turn %: no passive effects @: freezing walls, very slightly contaminated A: fangs 1, strong nose, distributed training a: Renounce Religion, Unleash Destruction You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer and Bailey. You collected 562 gold pieces. Inventory: Hand Weapons l - a +0 sling z - a +0 shortbow F - the +7 mace "Hinlufal" (weapon) {venom, ^Drain rElec rPois Will+} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Missiles m - 2 throwing nets {!f} Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) q - a scarf of shadows s - a +0 pair of boots (worn) A - a +0 cloak (worn) H - a +0 crystal plate armour I - the +0 plate armour of Refuge {Rampage Will++ Int+5} (You took it off an orc warrior in a bailey) Int+5: It affects your intelligence (+5). Will++: It greatly increases your willpower. Rampage: It bestows one free step when moving towards enemies. J - the +6 tower shield "Nutui" {Slay+3} (You found it in a bailey) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). K - a +3 chain mail of fire resistance Magical Staves L - a staff of earth Jewellery C - a +6 ring of dexterity (left hand) Wands u - a wand of mindburst (13) y - a wand of acid (2) B - a wand of warping (12) E - a wand of polymorph (10) G - a wand of flame (12) Scrolls c - 2 scrolls of teleportation d - 2 scrolls of enchant weapon e - 3 scrolls of noise g - 3 scrolls of vulnerability i - 2 scrolls of silence {!r} n - 2 scrolls of enchant armour p - 6 scrolls of fear t - 2 scrolls of immolation M - a scroll of identify Potions b - 2 potions of magic f - a potion of invisibility h - a potion of lignification k - 2 potions of enlightenment o - a potion of heal wounds r - a potion of mutation v - a potion of berserk rage {!q} w - a potion of ambrosia {!q} x - a potion of attraction D - a potion of resistance {unknown} Skills: + Level 4.8 Fighting + Level 4.8 Short Blades + Level 4.8 Long Blades + Level 4.8 Axes + Level 4.8 Maces & Flails + Level 4.8 Polearms + Level 4.8 Staves + Level 4.8 Ranged Weapons + Level 4.8 Throwing + Level 4.8 Armour + Level 6.7 Dodging + Level 6.5 Stealth + Level 4.8 Shields + Level 4.8 Unarmed Combat + Level 7.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 8.2 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy + Level 5.3 Invocations + Level 4.8 Evocations + Level 4.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 76% 1d12 1% 3 c - Ozocubu's Armour Ice 38% N/A 1% 3 d - Summon Ice Beast Ice/Summ 30% N/A 2% 3 q - Stone Arrow Conj/Erth 44% 3d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 44% 2d11 1% 1 Maxwell's Portable Pile Tloc 22% (3-9)d4 6% 3 Passwall Erth 22% N/A 6% 3 Teleport Other Tloc 22% N/A 6% 3 Dispersal Tloc 11% N/A 96% 6 Gell's Gavotte Tloc 11% 2d(16-23) 96% 6 Magnavolt Erth/Air 11% 4d11 100% 7 Maxwell's Capacitive Co Air 11% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26906 Temple (0/1) D:6 Lair (0/5) D:8 Sewer (visited) Bailey (visited) Altars: Cheibriados Elyvilon Kikubaaqudgha Makhleb Qazlal Annotations: D:3 2 runed translucent doors, icedessert999's ghost, amateur OpCj D:5 2 transporters, tlatlagkaus's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Health restored: 67 A howler monkey comes into view. You see here a bullfrog corpse. A howler monkey comes into view. Found a fizzy yellow potion. The howler monkey howls! x2 The howler monkey hoots and howls with incredible vigour! The howler monkey hoots and howls with incredible vigour! The howler monkey misses you. You hear two shouts! You hear an angry hiss. You hear an angry growl. Unknown command. You thump the howler monkey! The howler monkey is severely wounded. The howler monkey hits you. The howler monkey barely misses you. You take 2 damage, and have 65/67 hp. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is almost dead. The howler monkey completely misses you. The howler monkey barely misses you. The howler monkey hits you but does no damage. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hit the howler monkey. You kill the howler monkey! Makhleb accepts your kill. The howler monkey misses you. You barely miss the howler monkey. The howler monkey hits you but does no damage. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The howler monkey hoots and howls with incredible vigour! You barely miss the howler monkey. The howler monkey misses you. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is lightly wounded. The howler monkey closely misses you. Health restored: 67 You thump the howler monkey! The howler monkey looks as sick as possible! The howler monkey is heavily wounded. The howler monkey completely misses you. The howler monkey misses you. You hit the howler monkey. The howler monkey looks as sick as possible! The howler monkey is severely wounded. The howler monkey hits you. A water moccasin comes into view. You take 1 damage, and have 66/67 hp. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. Nothing appears to happen. The howler monkey misses you. Health restored: 67 You now have 16/19 mp. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The howler monkey hoots and howls with incredible vigour! The howler monkey completely misses you. You now have 13/19 mp. You kill the howler monkey! Makhleb accepts your kill. Your ice beast hits the two-headed ogre but does no damage. Casting: Summon Ice Beast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The two-headed ogre attacks as it pursues you! The two-headed ogre barely misses you. The two-headed ogre closely misses you. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club! You take 36 damage, and have 31/67 hp. MASSIVE DAMAGE!! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the water moccasin. x2 Your ice beast closely misses the two-headed ogre. You now have 11/19 mp. Okay, then. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 57% to hit) The bolt of acid hits the two-headed ogre!! The acid corrodes the two-headed ogre! The two-headed ogre is moderately wounded. The bolt of acid misses the water moccasin. The wall freezes the water moccasin. The water moccasin seems to slow down. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ....)..†.....### #.##.#..####.# #.#..### .# #.##......# .# ### #.......#.##.# ......###..†...!.# ∆ ..... #.......... ......###Y......... .......@OS....#.#.. .....####.#.###.### ### #.#.# # #.#.. #.#### #.# #.. .. You could see a two-headed ogre (corroded, ally target), a water moccasin (slow) and a friendly ice beast (summoned). Vanquished Creatures Maurice (D:7) Sigmund (D:6) A steam dragon (D:6) A water moccasin (D:7) 5 orc warriors An ogre (D:4) 2 centaurs A kobold brigand (D:6) 2 bullfrogs A brain worm (Sewer) A scorpion (D:6) 4 howler monkeys A jelly (D:7) 4 bombardier beetles 2 hounds Crazy Yiuf (D:6) 3 orc priests 2 gnoll boudas 7 sleepcaps An iguana (D:6) 2 orc wizards 11 adders 7 gnolls 6 river rats (Sewer) 3 white imps 5 ufetubi 5 dart slugs 3 ribbon worms 34 orcs 13 ball pythons 6 endoplasms 8 giant cockroaches 8 goblins 8 hobgoblins 11 jackals 6 quokkas 13 bats 4 frilled lizards (Sewer) 7 kobolds 6 rats 208 creatures vanquished. Vanquished Creatures (others) A human (D:5) 1 creature vanquished. Grand Total: 209 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/7 502 | D:1 | Reached skill level 5 in Spellcasting 502 | D:1 | Reached XP level 3. HP: 21/25 MP: 3/9 869 | D:2 | Reached skill level 1 in Invocations 902 | D:1 | Reached skill level 1 in Fighting 902 | D:1 | Reached skill level 1 in Short Blades 902 | D:1 | Reached skill level 1 in Long Blades 902 | D:1 | Reached skill level 1 in Axes 902 | D:1 | Reached skill level 1 in Maces & Flails 902 | D:1 | Reached skill level 1 in Polearms 902 | D:1 | Reached skill level 1 in Staves 902 | D:1 | Reached skill level 1 in Ranged Weapons 902 | D:1 | Reached skill level 1 in Throwing 902 | D:1 | Reached skill level 1 in Armour 902 | D:1 | Reached skill level 1 in Shields 902 | D:1 | Reached skill level 1 in Unarmed Combat 902 | D:1 | Reached skill level 1 in Evocations 906 | D:1 | Learned a level 3 spell: Frozen Ramparts 910 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1206 | D:2 | Reached skill level 1 in Shapeshifting 1206 | D:2 | Reached XP level 4. HP: 30/32 MP: 11/11 1370 | D:2 | Reached skill level 1 in Conjurations 1370 | D:2 | Reached skill level 1 in Hexes 1370 | D:2 | Reached skill level 1 in Summonings 1370 | D:2 | Reached skill level 1 in Necromancy 1370 | D:2 | Reached skill level 1 in Translocations 1370 | D:2 | Reached skill level 1 in Fire Magic 1370 | D:2 | Reached skill level 1 in Air Magic 1370 | D:2 | Reached skill level 1 in Earth Magic 1370 | D:2 | Reached skill level 1 in Alchemy 1511 | D:2 | Identified the +6 whip "Concordance" {freeze, ^Fragile | rElec rCorr SInv} 1805 | D:3 | Found a glowing drain. 1832 | Sewer | Entered a sewer 1839 | Sewer | Reached XP level 5. HP: 29/37 MP: 7/12 2545 | Sewer | Reached skill level 5 in Dodging 2545 | Sewer | Reached XP level 6. HP: 26/44 MP: 4/14 3084 | D:3 | Found a large runed translucent door. 3084 | D:3 | Found a large runed translucent door. 3086 | D:3 | Noticed icedessert999's ghost (amateur OpCj) 3470 | D:4 | Found a burning altar of Makhleb. 3479 | D:4 | Reached XP level 7. HP: 31/50 MP: 11/15 3578 | D:4 | Found a white marble altar of Elyvilon. 3621 | D:4 | Became a worshipper of Makhleb the Destroyer 3843 | D:4 | Found a snail-covered altar of Cheibriados. 4117 | D:4 | Reached skill level 5 in Stealth 4257 | D:5 | Entered Level 5 of the Dungeon 4368 | D:5 | Reached * piety under Makhleb 4501 | D:5 | Reached XP level 8. HP: 42/58 MP: 10/16 4580 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4635 | D:5 | Found a transporter. 4692 | D:5 | Noticed tlatlagkaus's ghost (amateur DsGl) 4699 | D:5 | Found a transporter. 4873 | D:6 | Noticed Sigmund 4888 | D:6 | Killed Sigmund 4940 | D:6 | Found a staircase to the Ecumenical Temple. 5060 | D:6 | Learned a level 3 spell: Stone Arrow 5242 | D:6 | HP: 6/130 [burnt (4)] 5244 | D:6 | HP: 1/130 [burnt (2)] 5680 | D:6 | Reached XP level 9. HP: 53/65 MP: 14/18 5843 | D:6 | Found a runed translucent door. 5844 | D:6 | Noticed Crazy Yiuf 6040 | D:6 | Identified the +7 mace "Hinlufal" {venom, ^Drain rElec | rPois Will+} 6415 | D:6 | Killed Crazy Yiuf 6993 | D:7 | Reached skill level 8 in Ice Magic 7009 | D:7 | Found a stormy altar of Qazlal. 7040 | D:7 | Noticed Maurice 7053 | D:7 | Something stole 379 gold 7057 | D:7 | Something stole a +0 sling 7057 | D:7 | Something stole 2 throwing nets {!f} 7059 | D:7 | Killed Maurice 7190 | D:7 | Found a flagged portal. 7200 | Bailey | Entered a bailey 7311 | Bailey | Reached skill level 5 in Invocations 7530 | Bailey | Reached ** piety under Makhleb 7589 | Bailey | Identified the +0 plate armour of Refuge {Rampage Will++ | Int+5} 7896 | Bailey | Identified the +6 tower shield "Nutui" {Slay+3} 8631 | D:7 | Learned a level 3 spell: Summon Ice Beast 8691 | D:8 | Found a staircase to the Lair. 8710 | D:8 | Noticed a two-headed ogre 8723 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms D:2: layout_basic D:3: layout_basic, cheibrodos_sewer_entry_bend, ebering_ghost_disaster_area D:4: layout_loops_ring, old_standard_altar, mainiacjoe_overflow_paths, lemuel_coloured_pillars_altar D:5: layout_rooms, tgw_kikubaaqudgha, gammafunk_ghost_smash, solitary_fountain D:6: layout_basic, minmay_temple_entry_steel_oval, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, minmay_fractal_squares_diagonal_5, uniq_sigmund, uniq_crazy_yiuf_cottage D:7: layout_basic, grunt_qazlal_sundering, enter_bailey_2, nicolae_zig_zag_zippers, uniq_maurice D:8: layout_loops_cross, nicolae_yredelemnul_corpse_copse, tso_oasis_becter, lair_entry_dummy, kennysheep_small_spiral Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 5 6 7 | 7.0 Invocations | 1 2 3 4 5 | 5.3 Fighting | 1 2 3 4 | 4.8 Short Blades | 1 2 3 4 | 4.8 Long Blades | 1 2 3 4 | 4.8 Axes | 1 2 3 4 | 4.8 Maces & Flails | 1 2 3 4 | 4.8 Polearms | 1 2 3 4 | 4.8 Staves | 1 2 3 4 | 4.8 Ranged Weapons | 1 2 3 4 | 4.8 Throwing | 1 2 3 4 | 4.8 Armour | 1 2 3 4 | 4.8 Shields | 1 2 3 4 | 4.8 Unarmed Combat | 1 2 3 4 | 4.8 Evocations | 1 2 3 4 | 4.8 Shapeshifting | 1 2 3 4 | 4.4 Conjurations | 1 2 3 4 | 4.0 Hexes | 1 2 3 4 | 4.0 Summonings | 1 2 3 4 | 4.0 Necromancy | 1 2 3 4 | 4.0 Translocations | 1 2 3 4 | 4.0 Fire Magic | 1 2 3 4 | 4.0 Air Magic | 1 2 3 4 | 4.0 Earth Magic | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Dodging | 5 6 | 6.7 Stealth | 5 6 | 6.5 Ice Magic | 8 | 8.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Mace | | | 70 || 70 Bite | | | 6 || 6 Fire: Sling | 7 | 216 | 70 || 293 Shortbow | | | 129 || 129 Cast: Freeze | 47 | | 1 || 48 Frozen Ramparts | | 29 | 46 || 75 Ozocubu's Armour | | 1 | || 1 Stone Arrow | | | 16 || 16 Summon Ice Beast | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Potion | | 2 | 5 || 7 Scroll | | | 8 || 8 Stab: Sleeping | 1 | | 2 || 3 Armour: Robe | 37 | 60 | 128 || 225 Skin | | | 19 || 19 Dodge: Dodged | 42 | 61 | 162 || 265 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9153 | 8811 | 342 | 2328 | 4628 | 10 | 915.3 | Dungeon | 6799 | 6457 | 342 | 1272 | 3928 | 8 | 849.9 | Sewer | 1324 | 1324 | 0 | 344 | 635 | 1 | 1324.0 | Bailey | 1030 | 1030 | 0 | 712 | 64 | 1 | 1030.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1740 daAuts Sewer: 1324 daAuts Bailey: 1030 daAuts D:7: 950 daAuts D:1: 946 daAuts D:4: 912 daAuts D:2: 793 daAuts D:5: 745 daAuts D:3: 618 daAuts D:8: 92 daAuts