Dungeon Crawl Stone Soup version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 11130131370646919795 72223 woodyou1119 the Earth Mage (level 15, 0/85 HPs) Began as an Octopode Earth Elementalist on Sept 17, 2024. Was a High Priest of Vehumet. Slain by a troll (3 damage) ... on level 2 of the Orcish Mines. The game lasted 00:46:12 (23931 turns). woodyou1119 the Earth Mage (OpEE) Turns: 23931, Time: 00:46:13 Health: 0/85 AC: 5 Str: 15 XL: 15 Next: 39% Magic: 32/32 EV: 14 Int: 31 God: Vehumet [*****.] Gold: 855 SH: 0 Dex: 13 Spells: 19/40 levels left rFire . . . d - staff of earth rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . N - amulet of regeneration rElec . m - +6 ring of intelligence rCorr . w - ring of see invisible SInv + x - ring of flight Will +.... y - +4 ring of protection Stlth +++++ L - +6 ring of strength HPRegen 1.14/turn O - ring "Fachuar" {Wiz Int+2} MPRegen 0.23/turn (no ring) (no ring) %: wizardry (x1) @: flying, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 2 of the Orcish Mines. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 22 of its levels. You collected 1667 gold pieces. You spent 812 gold pieces at shops. Inventory: Missiles C - 3 throwing nets {!f} Magical Staves d - a staff of earth (weapon) Jewellery m - a +6 ring of intelligence (left tentacle) w - a ring of see invisible (right tentacle) x - a ring of flight (on tentacle) y - a +4 ring of protection (on tentacle) G - a ring of ice L - a +6 ring of strength (on tentacle) N - an amulet of regeneration (around mantle) O - the ring "Fachuar" (on tentacle) {Wiz Int+2} (You acquired it on level 12 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int+2: It affects your intelligence (+2). Wiz: It increases the success rate of your magical spells. R - a ring of ice S - an amulet of the acrobat Wands e - a wand of polymorph (2) l - a wand of flame (11) p - a wand of light (7) s - a wand of warping (27) H - a wand of paralysis (2) K - a wand of mindburst (10) Scrolls a - 2 scrolls of fear {unknown} b - 4 scrolls of teleportation g - a scroll of identify j - 5 scrolls of enchant weapon k - 2 scrolls of revelation {!r} o - 5 scrolls of poison q - a scroll of immolation r - 2 scrolls of noise u - a scroll of butterflies {unknown} v - 3 scrolls of amnesia A - 2 scrolls of vulnerability {unknown} B - 3 scrolls of blinking {unknown} F - a scroll of brand weapon {unknown} Potions c - 3 potions of haste f - 6 potions of curing h - 5 potions of might i - 5 potions of enlightenment {unknown} t - 2 potions of cancellation {unknown} z - a potion of ambrosia {unknown} D - 2 potions of lignification {unknown} E - 6 potions of brilliance {unknown} I - 3 potions of berserk rage {unknown} J - a potion of magic P - 2 potions of invisibility {unknown} Miscellaneous M - a Gell's gravitambourine (2/2) Q - a lightning rod (4/4) Skills: - Level 2.0 Fighting - Level 5.0 Dodging - Level 10.0 Stealth - Level 13.0 Spellcasting - Level 9.0 Conjurations - Level 5.0 Fire Magic + Level 19.1 Earth Magic You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 0% 3 c - Brom's Barrelling Bo Conj/Erth 100% 2d14 1% 4 d - Bombard Conj/Erth 51% 9d9 1% 6 e - Hellfire Mortar Fire/Erth 48% 3d14 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj 66% 2d12 1% 5 Passwall Erth 100% N/A 0% 3 Apportation Tloc 40% N/A 1% 1 Freeze Ice 80% 1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Soul Splinter Necr 80% N/A 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 80% N/A 1% 1 Lesser Beckoning Tloc 40% N/A 1% 2 Searing Ray Conj 100% 2d8 1% 2 Dazzling Flash Hex/Fire 70% N/A 1% 3 Frozen Ramparts Ice 40% 1d7 1% 3 Hailstorm Conj/Ice 48% 3d10 1% 3 Mephitic Cloud Conj/Alch/Air 38% N/A 1% 3 Fulminant Prism Conj/Alch 24% 3d12 1% 4 Petrify Alch/Erth 87% N/A 1% 4 Maxwell's Portable Pile Tloc 20% (3-9)d4 2% 3 Teleport Other Tloc 20% N/A 2% 3 Vampiric Draining Necr 20% 2d7 2% 3 Freezing Cloud Conj/Ice/Air 19% 6-21 2% 5 Starburst Conj/Fire 29% 6d9 2% 6 Conjure Ball Lightning Conj/Air 24% 3x3d7 6% 6 Cigotuvi's Putrefaction Necr/Air 20% N/A 10% 4 Martyr's Knell Necr/Summ 20% N/A 10% 4 Curse of Agony Necr 20% N/A 26% 5 Hoarfrost Cannonade Ice/Alch 10% 3d6/3d13 26% 5 Fulsome Fusillade Conj/Alch 24% (3-5)d11 86% 8 Malign Gateway Summ/Tloc 10% N/A 100% 7 Discord Hex 10% N/A 100% 8 Disjunction Tloc 10% N/A 100% 8 Summon Horrible Things Summ 10% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Zot: 26254 Temple (1/1) D:7 Zot: 5957 Lair (5/5) D:10 Zot: 20641 Swamp (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Zot: 11558 Vaults (0/5) D:13 Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:2 ! D:4 * D:10 = D:12 ? Portals: Abyss: Lair:5 Annotations: D:5 2 transporters, nonreductive's ghost, novice TrFi Lair:4 3 runed translucent doors, Fifowuza's ghost, journeyman DrSh Lair:5 2 transporters, kazuki's ghost, journeyman MiFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bolt of magma hits the elephant. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The elephant trumpets! Casting: Hellfire Mortar (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. You feel a surge of power! With a deafening crack, the ground splits apart in the path of your chthonic artillery! You now have 21/32 mp. Your hellfire mortar cannot move out of your way! The elephant tramples you! You hold your ground! The elephant misses you. Your hellfire mortar blasts a torrent of magma at the elephant. The bolt of magma hits the elephant!! Your hellfire mortar blasts a torrent of magma at the elephant. The bolt of magma hits the elephant!! The elephant dies! Vehumet accepts your kill. You take 15 damage, and have 70/85 hp. Your hellfire mortar blasts a torrent of magma at the elephant. The bolt of magma hits the elephant!! The elephant dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the elephant. The bolt of magma hits the elephant!! You regained 2 hp, and now have 72/85 hp. Your hellfire mortar blasts a torrent of magma at the elephant. The bolt of magma hits the elephant! Your hellfire mortar blasts a torrent of magma at the elephant. The bolt of magma hits the elephant!! The elephant dies! Vehumet accepts your kill. Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! You start resting. HP restored. Health restored: 85 You regained 2 mp, and now have 24/32 mp. Done exploring. Done exploring. Done exploring. You see here a komodo dragon skeleton. There is a stone staircase leading down here. You regained 7 mp, and now have 31/32 mp. What level of the Orcish Mines? (default 1, ? - help) Magic restored. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You see here a yak skeleton. You see here a +0 short sword. Things that are here: a +0 leather armour; a +0 hand axe; an orc skeleton There is an open door here. There is a staircase to the Orcish Mines here. You fly downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. MP restored: 32 Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. The ogre shouts! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The ogre barely misses you. The troll bites you. The troll claws you. x2 The orc warlord hits you with a +0 long sword!! There is a stone staircase leading up, spattered with blood here. You take 43 damage, and have 42/85 hp. MASSIVE DAMAGE!! Okay, then. The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. The bolt completely misses you. The bolt closely misses the warg. The orc warlord roars a battlecry! The orcs go into a battle-frenzy! The troll attacks as it pursues you! The troll barely misses you. The troll claws you. The troll misses you. The warg misses you. You take 2 damage, and have 40/85 hp. The warg attacks as it pursues you! The warg misses you. The orc warlord roars a battlecry! The troll attacks as it pursues you! The troll bites you. The troll barely misses you. The troll claws you. The kobold blastminer shoots a bolt. The bolt closely misses you. The bolt closely misses the orc priest. You take 9 damage, and have 31/85 hp. You feel yourself speed up. The warg closely misses you. The orc warrior hits you with a +1 mace of protection!! * * * LOW HITPOINT WARNING * * * The orc warlord roars a battlecry! The orc warrior goes into a battle-frenzy! The kobold blastminer shoots a bolt. The bolt barely misses you. The bolt closely misses the orc priest. The troll bites you! * * * LOW HITPOINT WARNING * * * The troll claws you but does no damage. The troll claws you. 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