wonjun5252 Level 1 of the Dungeon (11, -3, D:1) a frilled lizard corpse (skeletalised by now) (16, 15, D:1) a +0 club (21, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hat (7, -4, D:2) a hobgoblin corpse (9, -5, D:2) 7 stones (9, -2, D:2) a +0 robe the human corpse of Sigmund (20, 11, D:2) a +0 dagger of venom a +0 club a goblin corpse (21, 13, D:2) a +0 club a goblin corpse (22, -6, D:2) a +0 dagger (34, 0, D:2) a +0 ring mail (35, -3, D:2) a +0 robe (36, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (53, -13, D:2) the +0 buckler of the Shimmering Gods {+Inv rElec rF+ Slay+2} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (60, -11, D:2) a +0 hand axe