wonderfulful Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (13, -30, D:1) a +0 hand axe (13, -14, D:1) 8 stones (16, -25, D:1) a +1 vampiric whip (31, -13, D:1) a +1 dagger of electrocution 5 stones a kobold skeleton (32, -40, D:1) a frilled lizard corpse (skeletalised by now) (32, -10, D:1) a hobgoblin skeleton (36, -33, D:1) a ball python corpse (skeletalised by now) (37, 7, D:1) a rat skeleton (37, 15, D:1) a quokka corpse (skeletalised by now) (41, -21, D:1) a +0 short sword a kobold skeleton (48, -41, D:1) a +0 ring mail (51, -32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wusueraff's Book Shop a parchment of Frozen Ramparts (105 gold) a parchment of Martyr's Knell (156 gold) a parchment of Kiss of Death (48 gold) a parchment of Petrify (156 gold) a parchment of Momentum Strike (69 gold) a parchment of Forge Blazeheart Golem (156 gold) a parchment of Launch Clockwork Bee (105 gold) a parchment of Discord (501 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Manifold Assault (393 gold) a parchment of Call Canine Familiar (105 gold) a parchment of Irradiate (220 gold) (0, 0, D:2) a +0 dagger (3, -3, D:2) a ball python skeleton (5, -23, D:2) a bat skeleton (6, -23, D:2) a frilled lizard corpse (skeletalised by now) (11, -4, D:2) a hobgoblin corpse (skeletalised by now) (12, -19, D:2) a +0 dagger 2 stones a kobold skeleton (14, -39, D:2) a staff of alchemy (15, -13, D:2) a +0 club (16, -22, D:2) a +0 short sword a +0 scale mail (17, -44, D:2) a +0 club a +0 sling (24, 1, D:2) a +0 short sword 4 stones (26, -34, D:2) a bat skeleton (27, 8, D:2) a +0 trident (28, 7, D:2) a +0 leather armour (34, -1, D:2) a +0 short sword (35, -26, D:2) a +0 club 5 stones (36, 1, D:2) a +0 falchion of pain a quokka corpse (skeletalised by now) (38, 1, D:2) a +0 dagger (44, -32, D:2) a quokka corpse (skeletalised by now) (57, -23, D:2) a +0 short sword 2 stones (60, -26, D:2) a +0 giant spiked club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (0, 5, D:3) a bat skeleton (1, -7, D:3) a bat corpse (skeletalised by now) (6, 5, D:3) a +0 club a kobold skeleton (11, 10, D:3) a ball python skeleton (29, 29, D:3) an iguana skeleton (31, -9, D:3) a +0 falchion (31, 25, D:3) a +0 buckler (33, 38, D:3) a +0 chain mail (35, -4, D:3) a +0 dagger (40, 18, D:3) a bat corpse (skeletalised by now) (50, 16, D:3) a staff of necromancy (56, 2, D:3) a +0 pair of gloves (65, 2, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (8, -42, D:4) a +0 spear (8, -32, D:4) a +0 trident (8, -10, D:4) a +0 dagger (9, -31, D:4) a hound skeleton (26, -29, D:4) a ball python skeleton (36, -15, D:4) a +0 dagger (39, -15, D:4) a jackal skeleton (42, -42, D:4) a hobgoblin corpse (skeletalised by now) (43, -41, D:4) a +0 halberd (43, -40, D:4) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) (51, -44, D:4) a +0 whip (53, -31, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a staff of earth (0, 26, D:5) a +0 robe (1, 34, D:5) a +0 short sword (23, 40, D:5) a +0 shortbow a +0 orcbow (32, 44, D:5) a +0 dagger (33, 46, D:5) a +0 dagger (34, 45, D:5) a +0 dagger a +0 leather armour (37, 19, D:5) a +0 leather armour a +0 flail an orc skeleton (44, 29, D:5) a stone (45, 29, D:5) a stone (46, 47, D:5) a +0 pair of boots (47, 31, D:5) a stone (47, 38, D:5) a stone Level 6 of the Dungeon (9, -20, D:6) a +0 plate armour (20, -3, D:6) a +0 helmet (23, -9, D:6) a +0 halberd +0 steam dragon scales (29, -47, D:6) a +0 hammer (29, -46, D:6) a +2 quarterstaff of chaos a +0 cloak (30, -22, D:6) a +0 giant club (38, -40, D:6) a +0 robe (52, -37, D:6) a +0 quarterstaff (52, -11, D:6) a +0 dagger a +0 robe (53, -19, D:6) a +2 robe of willpower (53, -9, D:6) a +0 flail (54, -8, D:6) a +0 war axe (55, -8, D:6) a +0 club a +0 leather armour (55, -7, D:6) a +0 flail (58, -29, D:6) a parchment of Ensorcelled Hibernation Level 7 of the Dungeon (5, -39, D:7) a +0 leather armour a +0 club (6, -39, D:7) a +0 dagger (7, -39, D:7) a +0 leather armour a +0 flail 9 gold pieces (9, -39, D:7) a +0 mace (14, -33, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (17, -9, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (18, -33, D:7) a +0 trident a +0 robe (22, -26, D:7) a +0 scale mail (23, -13, D:7) a +0 dagger (24, -13, D:7) a +0 short sword a curare-tipped dart (25, -13, D:7) a +0 dagger a +2 short sword of protection a +0 dagger 4 poisoned darts (26, -13, D:7) a +0 whip (26, -12, D:7) a +0 dagger (29, -15, D:7) a +0 dagger (30, -5, D:7) a +0 leather armour (38, -35, D:7) a +0 dagger a +0 robe (39, -24, D:7) a +0 short sword a +0 robe a +0 battleaxe a +0 robe a +3 flail a +0 robe (39, -18, D:7) a +0 dagger (40, -16, D:7) 8 poisoned darts a +0 short sword (40, -15, D:7) a +0 short sword (43, -27, D:7) a +0 falchion a +0 robe Level 8 of the Dungeon (7, -21, D:8) a +0 great sword (7, 7, D:8) a +0 rapier of flaming (8, -10, D:8) a +0 dagger (10, -14, D:8) a +0 trident (11, -16, D:8) a +0 whip (13, -12, D:8) the +0 chain mail of Summertime {Command, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (20, -7, D:8) a +0 club a +0 spear (21, -7, D:8) a +0 club a +0 spear (22, 10, D:8) a +0 leather armour (35, 5, D:8) a +0 halberd (36, 3, D:8) a +0 club a +0 club a +0 halberd (36, 5, D:8) a +0 club a +0 leather armour (37, 3, D:8) a +0 whip (39, -25, D:8) a +0 athame Level 9 of the Dungeon [Shop] Zaemiruf's Serpentskin Sales 3 poisoned darts (25 gold) 5 poisoned darts (42 gold) the Grimoire of the Great Work (681 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Alistair's Intoxication Alchemy 5 c - Irradiate Conjuration/Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 3 poisoned darts (25 gold) 4 poisoned darts (33 gold) 6 poisoned darts (50 gold) the Handbook of Albedo (666 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Eringya's Noxious Bog Alchemy 6 c - Fulsome Fusillade Conjuration/Alchemy 8 (0, 0, D:9) 2 boomerangs (9, -1, D:9) a +0 morningstar (11, -14, D:9) a +0 falchion (13, 32, D:9) a +0 plate armour (14, 8, D:9) a +0 giant club a +0 giant spiked club (16, -11, D:9) a +0 robe a +2 battleaxe of freezing a +0 robe a +0 scimitar (17, -11, D:9) a +0 robe a +0 flail (20, -10, D:9) a +0 robe a +1 dagger a +0 robe a +0 trident (23, 5, D:9) a +0 hand axe (28, -15, D:9) 4 large rocks (28, -11, D:9) a +0 giant spiked club a +0 giant spiked club (35, -15, D:9) a +0 ring mail (38, 34, D:9) a +0 club (43, -17, D:9) a +0 club 7 poisoned darts a +0 ring mail (43, -16, D:9) a +0 trident a +1 short sword of speed 8 poisoned darts (43, -15, D:9) a +0 hand axe a +0 orcbow a +0 plate armour a +0 short sword a +0 dagger of holy wrath 5 stones (43, -14, D:9) a +0 war axe a +0 morningstar a +0 dagger a boomerang a +0 leather armour a +0 dagger 3 stones (44, -14, D:9) a +0 short sword a +0 short sword Level 10 of the Dungeon [Shop] Wytek's Magic Scroll Boutique a scroll of identify (43 gold) a scroll of enchant armour (160 gold) 3 scrolls of identify (129 gold) [Shop] Zica's Book Shoppe a manual of Staves (1680 gold) a parchment of Rimeblight (688 gold) a parchment of Dispersal (525 gold) a parchment of Ignite Poison (273 gold) a parchment of Conjure Ball Lightning (525 gold) a parchment of Haunt (688 gold) a parchment of Fortress Blast (525 gold) a parchment of Orb of Destruction (688 gold) a parchment of Discord (877 gold) a parchment of Plasma Beam (525 gold) a parchment of Eringya's Surprising Crocodile (273 gold) a parchment of Curse of Agony (386 gold) a parchment of Dimensional Bullseye (273 gold) a parchment of Summon Mana Viper (386 gold) (20, -36, D:10) a +0 falchion a +0 chain mail (20, -35, D:10) a +0 club a +0 ring mail (21, -36, D:10) a +0 vampiric dagger a +0 ring mail a +0 trident a +0 plate armour (22, -43, D:10) a +0 leather armour (22, -40, D:10) a +0 trident (23, -39, D:10) a +2 flail of holy wrath a boomerang a +0 chain mail (25, -39, D:10) a +0 dagger a +0 robe (37, -28, D:10) a +0 giant club a +0 giant club (38, -29, D:10) a +0 trident (50, -22, D:10) a +0 mace (52, -24, D:10) a +0 falchion (52, -23, D:10) a +0 short sword (53, -24, D:10) a +0 glaive a +0 chain mail (53, -22, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (3, 5, Lair:1) 6 datura-tipped darts (26, -26, Lair:1) a +0 robe (26, -6, Lair:1) a medusa talisman (35, 12, Lair:1) a +0 great sword (43, 7, Lair:1) the +4 robe of the Thistle {Bane Fly rElec rN+} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (45, 11, Lair:1) an orb of glass (51, 16, Lair:1) a +0 hand axe (53, 4, Lair:1) a +0 whip (54, -9, Lair:1) a +0 hand axe (55, -27, Lair:1) a +0 chain mail (57, 7, Lair:1) a +0 athame (59, 15, Lair:1) an amulet of guardian spirit an amulet of magic regeneration Level 2 of the Lair of Beasts (16, -21, Lair:2) 4 javelins (21, -21, Lair:2) a +0 war axe (22, -16, Lair:2) 21 gold pieces (24, -18, Lair:2) a +3 falchion (unseen) the Necropolis (0, 0, Necropolis) the +5 quarterstaff "Nuimm" {spect, rPois rF- rCorr Dex-4} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (4, 0, Necropolis) a +1 hand axe of flaming (13, 22, Necropolis) a staff of earth (unseen) (17, 29, Necropolis) a +0 dagger of electrocution (unseen) (18, 23, Necropolis) 65 gold pieces (20, 18, Necropolis) a staff of fire (unseen) (24, 25, Necropolis) a staff of cold (unseen) (34, -3, Necropolis) a potion of haste (34, -2, Necropolis) a scroll of summoning (34, -1, Necropolis) a potion of might (35, -3, Necropolis) a parchment of Construct Spike Launcher (35, -1, Necropolis) a +0 flail (36, -3, Necropolis) the +6 quarterstaff of Certain Death {heavy, rC+ Str-5 Int+8 Stlth+} rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (36, -1, Necropolis) a +0 dagger (38, -3, Necropolis) 9 gold pieces (still there?) the +7 trident "Ygunis" {flame, rN+ Int+2 Stlth+} (still there?) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe (still there?) (39, -3, Necropolis) 31 gold pieces (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 robe (still there?) the +3 trident "Lacwon" {antimagic, *Slow rPois rC+ Int+3} (still there?) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 robe (still there?) a +0 short sword (still there?) a +1 robe of willpower (still there?) (39, -2, Necropolis) 10 gold pieces a +0 dagger a +0 robe