wonderfulful Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -20, D:1) a bat skeleton (5, -17, D:1) a bat skeleton (6, -25, D:1) a rat skeleton a rat skeleton (6, -24, D:1) a +0 dagger a +0 club a goblin skeleton (6, -18, D:1) a +0 club (7, -19, D:1) a +0 short sword a kobold skeleton (7, -18, D:1) a hobgoblin skeleton (10, -4, D:1) a hobgoblin corpse (skeletalised by now) (11, -18, D:1) a hobgoblin corpse (skeletalised by now) (11, -5, D:1) a +0 robe (18, -1, D:1) 3 stones (22, -13, D:1) a bat skeleton (23, -22, D:1) a +0 club (24, -24, D:1) a +0 flail a gnoll corpse (skeletalised by now) (27, -29, D:1) a +0 spear Level 2 of the Dungeon (3, -7, D:2) an adder skeleton (5, -3, D:2) a +0 robe (7, -1, D:2) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, -12, D:2) a +0 hat (8, -2, D:2) a jackal corpse (skeletalised by now) (8, -1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -16, D:2) a +0 dagger (9, -14, D:2) a +0 dagger (10, 10, D:2) a +0 robe (19, -19, D:2) a +0 club (22, -9, D:2) the +2 short sword "Tionn" {elec, *Noise Int+6 Dex-2 SInv Stlth+} *Noise: It may make a loud noise when swung. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 14, D:2) a hobgoblin corpse (skeletalised by now) (25, 7, D:2) a hobgoblin skeleton (25, 8, D:2) a +0 club 3 stones a +0 short sword a kobold skeleton (28, -18, D:2) a +0 whip a kobold corpse (skeletalised by now) (28, -2, D:2) a +0 leather armour (30, 4, D:2) a +0 spear (50, 18, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Manud's Weapon Shoppe a +0 whip (35 gold) 2 poisoned darts (16 gold) a +0 falchion (42 gold) a +0 falchion (42 gold) a +0 club (7 gold) the +5 quarterstaff "Voinlorch" {freeze, rPois rN+ Stlth+} (730 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 poisoned darts (16 gold) a +0 club (7 gold) a +0 rapier (77 gold) (1, 1, D:3) a ball python corpse (1, 2, D:3) a rat corpse (3, 5, D:3) a +0 cloak (8, 2, D:3) 3 scrolls of fog (8, 9, D:3) a rat corpse (8, 10, D:3) a clockroach corpse (8, 27, D:3) a jackal corpse (skeletalised by now) (9, 9, D:3) a rat corpse a rat corpse (22, 29, D:3) a ball python corpse (skeletalised by now) (22, 30, D:3) a hobgoblin corpse (skeletalised by now) (23, 17, D:3) 6 datura-tipped darts (26, 19, D:3) a frilled lizard corpse (skeletalised by now) (29, 2, D:3) a +0 dagger (29, 3, D:3) a +0 war axe an orc corpse (30, 2, D:3) a +0 hand axe (35, 21, D:3) a +0 leather armour a sewer (0, 0, Sewer) a brain worm corpse (1, -13, Sewer) a bat corpse (3, 1, Sewer) a potion of haste (10, 0, Sewer) 4 gold pieces (10, 1, Sewer) a scroll of revelation (10, 2, Sewer) 8 gold pieces (11, -1, Sewer) 11 gold pieces (11, 0, Sewer) a parchment of Foxfire (11, 1, Sewer) a potion of brilliance (11, 2, Sewer) a +0 sling (11, 3, Sewer) 13 gold pieces