Dungeon Crawl Stone Soup version 0.35-a0-610-gcec02a2eea (webtiles) character file. Game seed: 1610853649609049918 47 wonddun the Grave Robber (level 3, -4/28 HPs) Began as a Revenant Necromancer on July 2, 2026. Slain by Sigmund ... wielding a +4 scythe of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:32 (971 turns). wonddun the Grave Robber (Revenant Necromancer) Turns: 971, Time: 00:05:33 Health: -4/28 AC: 2 Str: 11 XL: 3 Next: 48% Magic: 3/6 EV: 11 Int: 16 God: Gold: 75 SH: 0 Dex: 9 Spells: 3/7 levels left rFire . . . (100%) a - +0 mace rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 5 poisoned darts Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of amnesia {unknown} e - a scroll of silence {unknown} h - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of curing {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 2.1 Stealth * Level 2.8 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Freeze Ice 8% 1d3 19% 1 c - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Blink Tloc 4% N/A 28% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Call Canine Familiar Summ 2% N/A 50% 3 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11007 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Sigmund is no longer weakened. Sigmund screams, "Die, monster!" Sigmund hits you from afar with a +4 scythe of protection. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe (moderately wounded, chance to affect: 56%) A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Your soul wisp touches Sigmund. Sigmund closely misses you. Your soul wisp misses Sigmund. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +4 scythe of protection! Your soul wisp closely misses Sigmund. You hit Sigmund but do no damage. Sigmund is heavily wounded. Your soul wisp touches Sigmund but does no damage. Sigmund hits you with a +4 scythe of protection. You hit Sigmund but do no damage. Sigmund is heavily wounded. Your soul wisp touches Sigmund but does no damage. Sigmund hits you with a +4 scythe of protection. Your soul wisp touches Sigmund. You hit Sigmund. Sigmund is severely wounded. Your soul wisp misses Sigmund. Sigmund barely misses you. You closely miss Sigmund. Sigmund is severely wounded. Your soul wisp touches Sigmund. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your soul wisp touches Sigmund but does no damage. You barely miss Sigmund. Sigmund is severely wounded. Sigmund screams, "Die, monster!" Sigmund hits you with a +4 scythe of protection! You die... Sigmund begins carving another notch in his scythe. .........# #........#####. #.............. #.###>#.######. #.#.#...# ####+# #.#.#.#.# ......##.#W#.#.# .......#.#@#.#.# #.# ......<#.#@#.#.# #.# .. .......#.#.#.#.######.# .. ...................##.# # ##................##.# ############.............##.# ..........##.............##.### ..........##.............#....# ..........##.)...........#.##.# ..........##.............#.##.## You could see Sigmund (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:1) A jackal (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 5 rats 17 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ribbon worms (D:2) An endoplasm (D:1) A hobgoblin (D:2) A jackal (D:1) 2 ball pythons (D:2) 2 bats (D:2) A goblin (D:1) 3 kobolds 14 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wonddun the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/5 666 | D:2 | Reached skill level 1 in Fighting 681 | D:2 | Learned a level 1 spell: Freeze 681 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 681 | D:2 | Reached XP level 3. HP: 22/28 MP: 1/6 949 | D:2 | Encountered Sigmund 961 | D:2 | Learned a level 2 spell: Grave Claw 971 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms D:2: layout_basic, minmay_tiny_reverse_x, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.8 Necromancy | | 4.5 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Unarmed || 20 Mace || 52 Cast: Soul Splinter || 33 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 64 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 957 | 33 | 0 | 558 | 2 | 495.0 | Dungeon | 990 | 957 | 33 | 0 | 558 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 616 daAuts D:2: 374 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+