Dungeon Crawl Stone Soup version 0.35-a0-688-gec49406eb0 (webtiles) character file. Game seed: 1971033478188684351 77 wodn10 the Conjurer (level 4, -5/21 HPs) Began as a Vine Stalker Conjurer on July 8, 2026. Slain by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:10:32 (1982 turns). wodn10 the Conjurer (Vine Stalker Conjurer) Turns: 1982, Time: 00:10:32 Health: -5/21 AC: 2 Str: 9 XL: 4 Next: 34% Magic: 0/8 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of identify V - 3 scrolls of vulnerability e - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} k - 2 scrolls of fog {unknown} l - a scroll of blinking {unknown} c - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 0.2 Fighting - Level 1.6 Dodging - Level 2.7 Stealth - Level 0.3 Unarmed Combat - Level 2.3 Spellcasting + Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. There is a stone staircase leading down here. Found a scale mail. You encounter an ogre. It is wielding a +0 giant spiked club. An ogre is nearby! The ogre shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (93% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 93% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 93% to hit) You miscast Searing Ray. Nothing appears to happen. As you open the door, it creaks loudly! The ogre closely misses you. There is an open door here. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.....# #.. #.# ##.#### #.# #.# #.# #.# #.#### ##'## #.# #....# ##...## #.. #....# ##.....## ####.. ##...## ##.......## ##.###. ######....####.........####...##. .............'.O@......'.......#. ######....####.........####...##. ##..## ##...<...## ##..... #.## ##.....## ##.### #.# ##)..## #.# #.# ##'## #.# #.# #.# #.# #.##########.######## #.# #.#......##.........# #.# You could see an ogre. Vanquished Creatures A hound (D:4) An adder (D:3) 2 ufetubi (D:4) 3 dart slugs 2 orcs (D:3) A ribbon worm (D:4) 2 jackals (D:3) 2 ball pythons (D:4) A bat (D:2) 2 endoplasms (D:4) A frilled lizard (D:3) 4 goblins 3 kobolds A rat (D:3) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wodn10 the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 60 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 483 | D:3 | Found Geromayxku's Assorted Antiques. 581 | D:3 | Learned a level 2 spell: Searing Ray 1003 | D:3 | Reached XP level 3. HP: 15/16 MP: 3/7 1550 | D:4 | Reached skill level 5 in Conjurations 1550 | D:4 | Reached XP level 4. HP: 11/21 MP: 2/8 1962 | D:4 | Encountered an ogre 1982 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_misc_feat_pillars D:2: layout_rooms D:3: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop, dk_noncrumbling_3 D:4: serial_bayou_shore_a, layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Fighting | | 0.2 Dodging | | 1.6 Stealth | | 2.7 Unarmed Combat | | 0.3 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 12 || 68 Melee: Unarmed | 56 | 12 || 68 Bite | 19 | 5 || 24 Punch | 1 | || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 13 | 2 || 15 Read: Identify | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 63 | 8 || 71 Dodge: Dodged | 39 | 8 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1994 | 1322 | 672 | 0 | 1023 | 4 | 498.5 | Dungeon | 1994 | 1322 | 672 | 0 | 1023 | 4 | 498.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1151 daAuts D:4: 722 daAuts D:1: 66 daAuts D:2: 54 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+