Dungeon Crawl Stone Soup version 0.33-a0-135-g23b886832e (webtiles) character file. Game seed: 1497856877748327321 93 woaks the Conjurer (level 4, -9/31 (32) HPs) Began as a Demonspawn Conjurer on Sept 24, 2024. Mangled by a hell rat (18 damage) ... in a sewer. The game lasted 00:05:52 (1300 turns). woaks the Conjurer (Demonspawn Conjurer) Turns: 1300, Time: 00:05:53 HP: -9/31 (32) AC: 2 Str: 8 XL: 4 Next: 36% MP: 0/8 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, lightly drained A: demonic guardian 1, powered by death 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 78 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery k - a ring of protection from cold Scrolls c - a scroll of immolation {unknown} h - 2 scrolls of fear i - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} Potions f - 2 potions of heal wounds {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 2.8 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations + Level 0.2 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 47% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Message History Found a gate leading back out of this place. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (asleep, 100% to hit) The searing ray hits the hell rat. The hell rat is lightly wounded. (Press . to maintain the ray.) The searing ray hits the hell rat. The hell rat is lightly wounded. You enter the shallow water. Moving in this stuff is going to be slow. The hell rat attacks as it pursues you! The hell rat bites you. You feel drained. You aren't carrying any items that you can evoke. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (lightly wounded, 78% to hit) The searing ray hits the hell rat. The hell rat is moderately wounded. (Press . to maintain the ray.) The hell rat closely misses you. The searing ray hits the hell rat. The hell rat is severely wounded. The hell rat bites you!! Ouch! That really hurt! A demonic guardian appears! Unknown command. The searing ray hits the hell rat. The hell rat is severely wounded. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You feel clever all of a sudden. The hell rat bites you!! Ouch! That really hurt! You die... ##~.##~ ~.## #~~.#~~~ ~~.# #~~##?~~##~~# #~.#[!~~~#.~# #∩∩#∩!~~~'.~# #~~# #..# #..## ##~~# #††~# #r5~# ##.~## ##@~## #.~.###~..# ##..~~.~~## #.....~~# ###..~### ##### You could see a hell rat (ally target) and a friendly shadow imp (summoned). Vanquished Creatures 4 adders A dart slug (D:3) 2 ribbon worms (D:2) 5 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins 2 jackals (D:3) 2 kobolds (D:1) 4 quokkas 7 ball pythons 2 bats (D:1) A frilled lizard (D:1) 5 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 2 kobolds (D:2) A rat (D:2) 4 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woaks the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 178 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 181 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:2 | Reached skill level 1 in Fighting 651 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 651 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 941 | D:2 | Reached XP level 4. HP: 17/32 MP: 1/8 1083 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1095 | D:3 | Found Tucse's Weapon Shop. 1095 | D:3 | Noticed a +0 quick blade 1096 | D:3 | Noticed a +0 quick blade 1231 | D:3 | Found a glowing drain. 1258 | Sewer | Entered a sewer 1291 | Sewer | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 1300 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, feat_on_display D:2: layout_basic, minmay_diced_spiral D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, portal_sewer_entry_d, serial_shops, nicolae_shop_mannequins, minmay_gold_behind_fungi Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.8 Fighting | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.6 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 20 | 4 || 24 Cast: Magic Dart | 17 | || 17 Searing Ray | 20 | 12 || 32 Use: Potion | 1 | 1 || 2 Scroll | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 49 | 7 || 56 Dodge: Dodged | 39 | 6 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1311 | 1290 | 21 | 425 | 416 | 4 | 327.8 | Dungeon | 1264 | 1243 | 21 | 425 | 398 | 3 | 421.3 | Sewer | 47 | 47 | 0 | 0 | 18 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 609 daAuts D:2: 477 daAuts D:3: 178 daAuts Sewer: 47 daAuts