Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 1701344255707162510 9 wknam the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on June 25, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (329 turns). wknam the Conjurer (Draconian Conjurer) Turns: 329, Time: 00:01:09 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 6% Magic: 2/5 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 9 Spells: 4/5 levels left rFire + . . (50%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of protection from fire Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery a - a ring of protection from fire (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of revelation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Kinetic Grapnel Frge 8% 1d4 17% 1 Ozocubu's Armour Ice 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You completely miss the quokka. The quokka is almost dead. The quokka closely misses you. The endoplasm closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. x2 The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ######.## ##♣♣#♣♣ #.# ♣<.♣.. #†# ♣..... #.## # ♣#.... ##..######.# ♣♣.... #..........# ♣..♣.♣ #.#.....#..# ♣...⌠. #..........# ♣..♣.♣ #...#@#....# ♣..... #...j.†....# ♣..... #....#.#....# ♣♣.... ..!....>.....# ♣♣... ###..#.... #..# ♣♣♣♣ ##....... ..# # #.### .# #. # You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 129 | D:1 | Found Deux's Antique Armour Shop. 300 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 326 | D:1 | HP: 1/20 [frozen (4)] 329 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_well_armoured, nicolae_shop_glassy, shop, nicolae_shop's_first_dollar, st_stairs_2 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Unarmed || 40 Dagger || 32 Tailslap || 9 Punch || 1 Cast: Magic Dart || 6 Armour: None || 52 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 329 | 0 | 0 | 201 | 1 | 329.0 | Dungeon | 329 | 329 | 0 | 0 | 201 | 1 | 329.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 329 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+