wknam Level 1 of the Dungeon (12, -8, D:1) a +0 dagger (14, 1, D:1) a +0 ring mail (19, 14, D:1) an amulet of magic regeneration (20, 35, D:1) a +0 club (23, -2, D:1) a +0 dagger (25, -4, D:1) a rat corpse (skeletalised by now) (25, 3, D:1) a +0 robe (27, 31, D:1) a bat skeleton (27, 33, D:1) a +0 mace (30, 28, D:1) a ball python skeleton (34, 37, D:1) a +0 robe (37, 4, D:1) a +0 short sword (38, 2, D:1) a +0 sling (46, 14, D:1) a rat skeleton (46, 23, D:1) a rat corpse (skeletalised by now) (48, 23, D:1) a +0 robe (49, 14, D:1) a bat skeleton (50, 15, D:1) a rat skeleton (57, 33, D:1) a +0 leather armour Level 2 of the Dungeon (5, -43, D:2) a ring of positive energy (11, -40, D:2) a +0 leather armour (20, -14, D:2) a +0 hammer (21, -9, D:2) a +3 quarterstaff of chaos (22, -6, D:2) a +0 hammer (26, -30, D:2) a +0 short sword a kobold skeleton (27, -31, D:2) a +0 dagger a +0 short sword a stone a kobold skeleton (29, -10, D:2) a +0 scale mail (39, -8, D:2) a ring of flight (42, -34, D:2) a +0 whip (45, -17, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (47, -15, D:2) a bat skeleton (47, 3, D:2) a bat corpse (skeletalised by now) (51, -36, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 22, D:3) a +0 short sword a +0 scale mail a +0 whip a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (2, 12, D:3) 2 flux baubles (5, -5, D:3) a +0 mace (8, 31, D:3) an orb of attunement (11, 2, D:3) a +0 club (15, 15, D:3) a +0 dagger (18, -7, D:3) an adder skeleton a jackal skeleton (18, -6, D:3) a ball python corpse (skeletalised by now) (19, -5, D:3) a +0 club (24, 4, D:3) a +0 leather armour (29, 5, D:3) a +0 sling (30, 3, D:3) the +0 ring mail of Light {Harm Will+ Stlth+} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (31, 36, D:3) a +0 dagger (33, -9, D:3) a +0 dagger (39, 17, D:3) a +0 arbalest a +0 ring mail (42, 9, D:3) a +0 dagger (42, 15, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (1, 5, D:4) 2 flux baubles (3, 34, D:4) a +0 dagger 4 stones (4, 35, D:4) a hobgoblin corpse (skeletalised by now) (13, 31, D:4) a +0 club (21, 12, D:4) a +0 club (25, 11, D:4) a clockroach corpse (25, 38, D:4) a +0 rapier (26, -1, D:4) a +0 spear a gnoll corpse (29, 13, D:4) a quokka skeleton (29, 30, D:4) a +0 short sword a +0 ring mail (34, -6, D:4) a hound corpse