wknam Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -22, D:1) a +0 chain mail (9, -7, D:1) a jackal corpse (skeletalised by now) (13, -3, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -31, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (37, -22, D:1) a +0 spear (42, -23, D:1) a bat skeleton (45, -13, D:1) a +0 mace (45, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (6, -18, D:2) a +0 club (12, -18, D:2) the +7 short sword of Slime {heavy, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -24, D:2) a +0 robe (17, -11, D:2) a +0 club (18, -14, D:2) a +0 dagger (18, -12, D:2) a +0 club a +1 short sword of protection a +0 animal skin a +0 helmet a +2 dagger of electrocution a goblin skeleton the hobgoblin skeleton of Robin a hobgoblin skeleton (18, -11, D:2) a +0 club a +0 club a goblin skeleton (19, 0, D:2) a medusa talisman (20, -1, D:2) a +0 short sword 3 stones (22, 7, D:2) 11 gold pieces (26, 10, D:2) a rat corpse