wknam Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 12, D:1) a frilled lizard skeleton (10, 16, D:1) a ball python skeleton (22, 16, D:1) a rat corpse (skeletalised by now) (30, 18, D:1) a bat corpse (skeletalised by now) (33, 16, D:1) a +0 dagger (36, 10, D:1) a +0 sling (37, 16, D:1) a +0 ring mail (37, 30, D:1) a +0 club (38, 28, D:1) a +0 leather armour (45, 16, D:1) a +0 short sword 4 stones a +0 spear a kobold corpse (skeletalised by now) (45, 28, D:1) a ball python skeleton (49, 22, D:1) a hobgoblin skeleton (52, 49, D:1) a parchment of Vhi's Electric Charge (55, 49, D:1) a +0 mace Level 2 of the Dungeon (4, 15, D:2) a maw talisman (11, 12, D:2) a +0 sling (11, 14, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (13, 5, D:2) an adder corpse (skeletalised by now) (14, 12, D:2) a +0 shortbow (15, 18, D:2) a +0 dagger (17, 3, D:2) a +0 robe (33, -18, D:2) a +0 hand axe (35, 3, D:2) an adder corpse (skeletalised by now) (36, -20, D:2) a rat corpse (37, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (1, -1, D:3) a hobgoblin corpse (6, 1, D:3) 2 poisoned darts (10, -4, D:3) the +1 leather armour of the Ancient Spines {Rampage rC- SInv} Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. (10, 3, D:3) a +0 dagger a +0 sling a +0 club a +0 club a goblin corpse a hobgoblin corpse a hobgoblin corpse a goblin corpse (13, 3, D:3) a +0 vampiric dagger (still there?) a goblin corpse (still there?)