Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 2364105308681029384 181 wknam the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Oct 2, 2025. Slain by a gnoll sergeant ... wielding a +3 trident of venom (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:43 (2305 turns). wknam the Conjurer (Deep Elf Conjurer) Turns: 2305, Time: 00:03:44 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 34% Magic: 5/15 EV: 11 Int: 25 God: Gold: 144 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-2 -> -11) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Missiles b - 4 atropa-tipped darts Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of amnesia {unknown} j - a scroll of enchant armour {unknown} Potions g - a potion of magic f - 4 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.7 Spellcasting + Level 6.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 8% 1 Grave Claw Necr 14% 2d8 12% 2 Passwall Erth 7% N/A 22% 3 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Anguish Hex/Necr 3% N/A 58% 4 Detonation Catalyst Fire/Alch 7% 1d1 91% 5 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 =(* Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +3 trident of venom and wearing a +0 scale mail (86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +3 trident of venom! You are poisoned. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. You feel very sick. The gnoll sergeant hits you from afar with a +3 trident of venom! You die... #.# #.# #.# #.# #.# #.# #.# #.# #.# #<# ## #.# ### .### #.# .#[## #############.#### .##.# .......jj)@......# #...# ..#####.###......# #...# ♣.♣ #......# ....# ♣j♣ ###.#### ....# ♣)).♣ #.# ....# ♣...♣ #.# ....# ..... ### ##### ♣j♣..)♣ ....♣.. You could see a gnoll sergeant and a gnoll. Vanquished Creatures A bombardier beetle (D:3) 4 gnolls (D:3) 6 adders 3 ribbon worms 8 endoplasms 5 hobgoblins 2 jackals (D:2) 5 orcs (D:3) 3 quokkas 3 ball pythons 5 bats 3 frilled lizards 6 goblins 3 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 360 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 363 | D:1 | Learned a level 2 spell: Searing Ray 1077 | D:2 | Reached skill level 5 in Conjurations 1077 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1695 | D:3 | Found Ihovoih's Weapon Emporium. 1717 | D:3 | Reached XP level 4. HP: 23/24 MP: 5/12 1811 | D:3 | Reached skill level 5 in Spellcasting 2037 | D:3 | Found Ceumuil's Jewellery Boutique. 2061 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 2126 | D:3 | Found Haituq's General Store. 2288 | D:3 | Reached skill level 6 in Conjurations 2305 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_corners, minmay_crystal_room D:2: layout_basic, grunt_decor_one_mirror D:3: minmay_chambers_of_threes, layout_basic, serial_shops, nicolae_shopburst, nicolae_shop_hallway_stairs, nicolae_shop_tiny_statue_garden, nicolae_shop_rolling_square, nicolae_shop_well_armoured, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Unarmed | | 5 || 5 Punch | | 1 || 1 Cast: Magic Dart | 55 | 23 || 78 Searing Ray | 6 | 13 || 19 Armour: Robe | 1 | 9 || 10 Dodge: Dodged | 3 | 11 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2304 | 2234 | 70 | 5 | 1993 | 3 | 768.0 | Dungeon | 2304 | 2234 | 70 | 5 | 1993 | 3 | 768.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 784 daAuts D:3: 609 daAuts